Scenario Balance
Forum rules
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Re: Scenario Balance
im not proposing something like that, i suggest under level 10 u CANNOT queue scenarios at all.

Ads
- RustyIsBad
- Posts: 18
Re: Scenario Balance
Except scenarios are one of the only ways to level on this server at the moment, that would be fine if you didn't want any new players around. Ever.
Mordekhar || Chaos Marauder || Rank 10 || Renown Rank 10
Rosiemcdonalds || Dwarven Rune Priest || Rank 10 || Renown Rank 10
Rosiemcdonalds || Dwarven Rune Priest || Rank 10 || Renown Rank 10
- noisestorm
- Posts: 1727
Re: Scenario Balance
Well it would already help if the 'Bolster' Buff would also increase the DPS and Armor one has and not simply the HP..
- RustyIsBad
- Posts: 18
Re: Scenario Balance
This forum needs +1 button so I can make 10 accounts and +1 this 10 times.noisestorm wrote:Well it would already help if the 'Bolster' Buff would also increase the DPS and Armor one has and not simply the HP..
Mordekhar || Chaos Marauder || Rank 10 || Renown Rank 10
Rosiemcdonalds || Dwarven Rune Priest || Rank 10 || Renown Rank 10
Rosiemcdonalds || Dwarven Rune Priest || Rank 10 || Renown Rank 10
Re: Scenario Balance
Was the Bolster-Buff always like that or only in the current Alpha-Phase of RoR? Can't seem to remember...
Btw: Dear Devs, maybe I'm imagening this thing too narrow-mindedly, but wouldn't it be possible to solve this entire issue by implementing a simple for-/while-loop that fills up the SC to a given maximum? I'm just a humble Bussiness-Informatics student and not a gifted game-developer so please excuse the humble question
Corhall
Btw: Dear Devs, maybe I'm imagening this thing too narrow-mindedly, but wouldn't it be possible to solve this entire issue by implementing a simple for-/while-loop that fills up the SC to a given maximum? I'm just a humble Bussiness-Informatics student and not a gifted game-developer so please excuse the humble question

Corhall
- noisestorm
- Posts: 1727
Re: Scenario Balance
Bolster buff worked like this:
I'll show you an example of how Bolster buff worked.
We have a lvl 5 char, that gets bolstered to lvl 10.
One time the Char is wearing full mediocre green stuff. Now this dude is treated like a lvl 10 player with about also green gear for lvl 10. If this same lvl 5 char now has maxed out epics equipped, he will get pimped to a badass fcker with maxed out stats for lvl 10. You only get the Stats buffed that you have on your gear. So if you have stuff with for example crit on it, you also get that crit bolstered! And depending on the amount of stats on your gear (the rarer, the higher obviously), the more you get bolsteed.
I'll show you an example of how Bolster buff worked.
We have a lvl 5 char, that gets bolstered to lvl 10.
One time the Char is wearing full mediocre green stuff. Now this dude is treated like a lvl 10 player with about also green gear for lvl 10. If this same lvl 5 char now has maxed out epics equipped, he will get pimped to a badass fcker with maxed out stats for lvl 10. You only get the Stats buffed that you have on your gear. So if you have stuff with for example crit on it, you also get that crit bolstered! And depending on the amount of stats on your gear (the rarer, the higher obviously), the more you get bolsteed.
Re: Scenario Balance
Thanks for enlightening me =)noisestorm wrote:Bolster buff worked like this:
I'll show you an example of how Bolster buff worked.
We have a lvl 5 char, that gets bolstered to lvl 10.
One time the Char is wearing full mediocre green stuff. Now this dude is treated like a lvl 10 player with about also green gear for lvl 10. If this same lvl 5 char now has maxed out epics equipped, he will get pimped to a badass fcker with maxed out stats for lvl 10. You only get the Stats buffed that you have on your gear. So if you have stuff with for example crit on it, you also get that crit bolstered! And depending on the amount of stats on your gear (the rarer, the higher obviously), the more you get bolsteed.
Corhall
Re: Scenario Balance
This is correct.noisestorm wrote:Bolster buff worked like this:
I'll show you an example of how Bolster buff worked.
We have a lvl 5 char, that gets bolstered to lvl 10.
One time the Char is wearing full mediocre green stuff. Now this dude is treated like a lvl 10 player with about also green gear for lvl 10. If this same lvl 5 char now has maxed out epics equipped, he will get pimped to a badass fcker with maxed out stats for lvl 10. You only get the Stats buffed that you have on your gear. So if you have stuff with for example crit on it, you also get that crit bolstered! And depending on the amount of stats on your gear (the rarer, the higher obviously), the more you get bolsteed.
e.g. 30% resistance on the real level = 30% resistance on the bolstered level
Ads
- noisestorm
- Posts: 1727
Re: Scenario Balance
warum würdest du auch überhaupt an mir zweifeln?! :pLuth wrote: This is correct.
Re: Scenario Balance
not just that, we need to have a better system, one that do not start until each party have at least 1 healer and 1 tank x party. Premade not included onto this count

Who is online
Users browsing this forum: Bing [Bot], Strudelka and 4 guests