New Gold Bag Roll System

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Dammy095
Posts: 371

Re: New Gold Bag Roll System

Post#11 » Fri Nov 30, 2018 11:45 am

i mean 1-99 rolls, not literally 1-2 which is cowpie

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Hargrim
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Posts: 2465

Re: New Gold Bag Roll System

Post#12 » Fri Nov 30, 2018 1:37 pm

Dammy095 wrote: Fri Nov 30, 2018 11:45 am i mean 1-99 rolls, not literally 1-2 which is cowpie
And I mean what I said - if you have cow bag it is because you were removed from contribution list. If you consistently roll very low this means your roll is affected by your low contribution. It is so low that it downgrades what you got, but not low enough to give you cow bag.
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Xergon
Posts: 798

Re: New Gold Bag Roll System

Post#13 » Fri Nov 30, 2018 5:45 pm

Yaliskah wrote: Fri Nov 30, 2018 8:49 am Not gonna be very clear and precise, but as far i remember, the general idea about contribtuion calculation is this one :

On lock, average contrib value (ACV) is calculated : sum of all contributionsona zone/numberofcontributors

Then your chance to win a bag (starting with gold) is calculated: ((Yourcontrib + yourbonuscontribforthebagcategory) - (ACV+qualityoldbagdifficultymalus+winlosefactionsituationbonusmalus))xdicerollvalue.

Then you roll on this.

If win : You got the bag. and roll stops. Your bonus for this bag resets.
If lose : increment yourbonuscontribforagoldbag with a % of Yourcontrib and Lets roll for the lesser bag (purple in this case)

Ofc, qualitybagdifficultymalus is different depending quality of the bag.

So, unless it has not been coded like that, system is pretty flat. And there is no real place for rng (except very personnal rng). Imo, error is to think it works as it was in the past. Whatever you do now in the lake is not lost after a lock. Consider it more like a "capitalization" system, meaning, soon or later, anyone wiull have a gold bag. And this gold bag will come faster if you contribute a lot in every lakes. This explain why sometime

Now, and it should be verified ( and i will ask) i wonder if character contrib bonuses are
stored per tier (which wouldn't have any sense now) or T2+ general.
Can you elaborate what exactly is AVC (AverageContributionValue), what it contains ? Overall damage done in zone ? Killblows ? Or assist in kills (like in Scenarios). How big part it takes in whole formula for roll, are all those factors you mentioned equal to each other ?
Will appreciate answer very much :).
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Hargrim
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Posts: 2465

Re: New Gold Bag Roll System

Post#14 » Fri Nov 30, 2018 7:09 pm

Xergon wrote: Fri Nov 30, 2018 5:45 pm Can you elaborate what exactly is AVC (AverageContributionValue), what it contains ? Overall damage done in zone ? Killblows ? Or assist in kills (like in Scenarios). How big part it takes in whole formula for roll, are all those factors you mentioned equal to each other ?
Will appreciate answer very much :).

We don't share what exactly and with what kind of value is measured by contribution. Just play your archetype, kill as DPS, tank as tank, heal as healer and play objective (cap BOs and take Keeps). Have fun, you know.
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Palitelj
Posts: 117

Re: New Gold Bag Roll System

Post#15 » Fri Nov 30, 2018 7:41 pm

Sometimes I just enter zone and I get bag. Why system didnt punish me. I think it is just random + your bonus for depends which color of bag.

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Xergon
Posts: 798

Re: New Gold Bag Roll System

Post#16 » Fri Nov 30, 2018 7:48 pm

Hargrim wrote: Fri Nov 30, 2018 7:09 pm
Xergon wrote: Fri Nov 30, 2018 5:45 pm Can you elaborate what exactly is AVC (AverageContributionValue), what it contains ? Overall damage done in zone ? Killblows ? Or assist in kills (like in Scenarios). How big part it takes in whole formula for roll, are all those factors you mentioned equal to each other ?
Will appreciate answer very much :).

We don't share what exactly and with what kind of value is measured by contribution. Just play your archetype, kill as DPS, tank as tank, heal as healer and play objective (cap BOs and take Keeps). Have fun, you know.
Sure I understand that... but its like giving worst advice - ignore problem instead try understand it and try find solution...

Since patch I rolled 1 gold bag while I know people who already rolled 6 if not more gold bags, not that I'm jealous but maybe I'm doing something wrong, maybe I'm playing incorrectly maybe me having fun is not going in pair with making contribution... and believe me, I lock a lot zones, just today locked something like 13 or 14 zones on Order, most of time getting silly double digit rolls, probably because Order number advantages but yea, like its Order player fault that during midday there is no destro that fight in RvR lakes...

You know since WH in not likely to be seen in WBs and even when he find spot then proper protection is still applied for BWs/Slayers (even WLs) in 1st place, so I can have my own fun playing WH as solo scout/roamer who focus on killing "worthy" renown targets, but if I knew that any kill contribute same way then I would hunt all lowbies trying to get into keep/group, bah I would even do what proper renown farmers like Thorbolt or Grufrip do - hunt enemies with AoE Cannons ;).

Palitelj wrote: Fri Nov 30, 2018 7:41 pm Sometimes I just enter zone and I get bag. Why system didnt punish me. I think it is just random + your bonus for depends which color of bag.
Don't ask, don't be curious, have fun, you know ;).
Last edited by Xergon on Sat Dec 01, 2018 12:24 am, edited 1 time in total.
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Hargrim
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Posts: 2465

Re: New Gold Bag Roll System

Post#17 » Fri Nov 30, 2018 8:41 pm

You can ask, it was just decided that team won't share details because it will result in people maximizing contribution by any means, which is not desired outcome. Desired outcome is to play the zones to lock them, after that push to fort and finally conquer enemy capital.
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Xergon
Posts: 798

Re: New Gold Bag Roll System

Post#18 » Fri Nov 30, 2018 8:47 pm

Hargrim wrote: Fri Nov 30, 2018 8:41 pm You can ask, it was just decided that team won't share details because it will result in people maximizing contribution by any means, which is not desired outcome. Desired outcome is to play the zones to lock them, after that push to fort and finally conquer enemy capital.
Alright, thanks for reply.
Hope pushing Campaign progress will be possible in near future.
Cheers.
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Luuca
Posts: 1204

Re: New Gold Bag Roll System

Post#19 » Fri Nov 30, 2018 10:51 pm

Look, I don't want the SUPER SECRET formulas for how you figure contribution, I just want free stuff. Just give me BiS Gear for free so I can still do nothing in the ORvR lakes, but in the best gears. OK? Understand? Free stuff. Got it?

Jeeze guys.. that's what you sound like. Take a few BOs every hour. Get kills NEAR the BOs and Near the Keep. Heal out of party. Hit the Keep Lord for at least 1k damage. Profit.

Wosh
Banned
Posts: 84

Re: New Gold Bag Roll System

Post#20 » Fri Nov 30, 2018 11:34 pm

Rolled 2 and 1 on a 27.000 Renown Reward - that can be below average - IM NOT BELOW AVERAGE!... **** my life if I am!

Also is there a bug currently with the cow pie's bags? Because I can't open those cow bags and its all I have gotten, except the gold bag that was magically gone and never seen again...QQ life!

Also normally I see a contribution to my next roll, that feature has gone away.

I can only come up with one aSSumption and that is you silently nerfed the soloing in RvR and if so... HOW DARE YOU! QQ life!

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