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Shye
Posts: 1

Re: New Launcher Issues

Post#231 » Tue Jun 26, 2018 1:31 am

Nakkio wrote: Tue Jun 26, 2018 1:16 am I really don't know what to do..
I'm re-downloading the client from torrent again and I will try again in a few hours.

Done everything possible but still can't get past the empty box in the main menu. I have everything with "Read only" unchecked, 32bit or 64bit is the same also starting it as admin doesn't change it.

I tried restarting my connection to change IP like 5 times or so but the ingame login doesn't budge
Same thing here.

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Biscuitmeister
Posts: 3

Re: New Launcher Issues

Post#232 » Tue Jun 26, 2018 2:44 am

Same problem again, the greyed out button does nothing. Perhaps we should go back to the launcher that works until this new one is fixed.

Dragonkillerx
Posts: 35

Re: New Launcher Issues

Post#233 » Tue Jun 26, 2018 3:12 am

I would have to agree we should go back to the old launcher I know we are alpha testers but when there's so many problems with this new launcher maybe it needs to be developed more before we release it

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Martok
Posts: 2111
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Re: New Launcher Issues

Post#234 » Tue Jun 26, 2018 3:19 am

Dragonkillerx wrote: Tue Jun 26, 2018 3:12 amI would have to agree we should go back to the old launcher I know we are alpha testers but when there's so many problems with this new launcher maybe it needs to be developed more before we release it.

I could be wrong but I think that ship has sailed.
Welcome to Warhammer, No Fun Allowed!!

snowfox1
Posts: 15

Re: New Launcher Issues

Post#235 » Tue Jun 26, 2018 3:32 am

So ran the launcher a couple times:

I get this error when I turn it over to 64 bit

Error starting: System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at RoRLauncher.Client.oFPSCr8n4qguR5chlvL(Object )
at RoRLauncher.Client.Handle(PacketIn packet)

I get this error when I reset it back to 32 bit and it just loads a black screen with control of the cursor.

Disconnected from server. Error: System.Net.Sockets.SocketException (0x80004005): An established connection was aborted by the software in your host machine
at System.Net.Sockets.Socket.BeginReceive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state)
at RoRLauncher.Client.k4avtHjZvHLXgkdphSd(Object , Object , Int32 , Int32 , SocketFlags , Object , Object )
at RoRLauncher.Client.BeginReceive()
at RoRLauncher.Client.nYN3HMwcp0MHFoyEbTY()
at RoRLauncher.Client.aTeZhtuHK8(Object )

snowfox1
Posts: 15

Re: New Launcher Issues

Post#236 » Tue Jun 26, 2018 3:37 am

Update:

32 bit is the only progress that was made. Left it in 32 and took advice from thread and kept loading. On 4th try game loaded and all chars look fine on the login.

Anastacia99
Posts: 3

Re: New Launcher Issues

Post#237 » Tue Jun 26, 2018 4:06 am

Martok wrote: Tue Jun 26, 2018 3:19 am
Dragonkillerx wrote: Tue Jun 26, 2018 3:12 amI would have to agree we should go back to the old launcher I know we are alpha testers but when there's so many problems with this new launcher maybe it needs to be developed more before we release it.

I could be wrong but I think that ship has sailed.
But still when they are so many problems atm then it would maybe be a vice choice to go back to the old one until all the fails with the new one is fix :/

User avatar
Llydd67
Posts: 3

Re: New Launcher Issues

Post#238 » Tue Jun 26, 2018 4:57 am

after two days got to where I could get to an empty character screen, but game would not connect to server. I have tried everything I can think of, so in place of ritual suicide, I have purged all evidence of the game from my hard drive and in process of using torrent to download a new copy. I will begin again tomorrow after work.

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Draugris
Posts: 321

Re: New Launcher Issues

Post#239 » Tue Jun 26, 2018 5:40 am

snowfox1 wrote: Tue Jun 26, 2018 3:32 am So ran the launcher a couple times:

I get this error when I turn it over to 64 bit

Error starting: System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at RoRLauncher.Client.oFPSCr8n4qguR5chlvL(Object )
at RoRLauncher.Client.Handle(PacketIn packet)

I get this error when I reset it back to 32 bit and it just loads a black screen with control of the cursor.

Disconnected from server. Error: System.Net.Sockets.SocketException (0x80004005): An established connection was aborted by the software in your host machine
at System.Net.Sockets.Socket.BeginReceive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state)
at RoRLauncher.Client.k4avtHjZvHLXgkdphSd(Object , Object , Int32 , Int32 , SocketFlags , Object , Object )
at RoRLauncher.Client.BeginReceive()
at RoRLauncher.Client.nYN3HMwcp0MHFoyEbTY()
at RoRLauncher.Client.aTeZhtuHK8(Object )
For the first error (64Bit). Can you check your Warhammer Online folder if there is a file called "WAR-64.exe" please. If not, this file is in the downloaded client zip file.
Live: Carroburg -> Santorro (WH), The first Guard (TfG)

User avatar
Hargrim
Former Staff
Posts: 2465

Re: New Launcher Issues

Post#240 » Tue Jun 26, 2018 5:58 am

yephiel wrote: Tue Jun 26, 2018 12:15 am Not sure why, but after logging into the game, then exiting, letting the launcher update, then logging in and playing for a few, the launcher is no longer in the game folder. After a search of my computer, its not anywhere on my system. If I try to run the RoRUpdater.exe, It cannot find the launcher either.

Whitelist WAR catalog or disable AV soft and check again.
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