
What and why it is an issue:
The amount of classes that trigger this aura is too low for it to see any significant usage outside of maybe (AOE)warband play. That is where you are most likely to encounter one(realistically the only) class that will trigger this aura, the Bright Wizard.
At this moment in time this aura only triggers on caster magical damage(BW,AM,RP).
Proposals to the issue:
(1) Change the trigger to go off on any and all magical damage (including melee magical abilities) and reduce aura damage.
Damage should be reduced to compensate for magical damage being more potent than physical damage and since the chosen can debuff resists on its own.
(2) Change the trigger to go off on any and all magical damage (including melee magical abilities) but change it to direct damage only.
Damage should be reduced by a smaller amount compared to the first proposal due to the loss of damage on dot tick's but I would leave it up to the powers at be to decide how much that would be. The aura affecting a larger number of classes is a DPS increase in it self.
The aura should trigger on any ability that does magical damage(spirit,corp,ele) including melee and prdps classes that have magical damage abilities but only on those abilities.
This will effectively boost the usability of the aura and make it worth running in a variety of situations.
The aim of this change is to see the usage of an ability(aura) increase and make it worth while to consider running over at least one of the standard tri-fecta aura's.