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Patch Notes 20/4/2018

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Mystry
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Re: Patch Notes 20/4/2018

Post#41 » Sat Apr 21, 2018 5:05 pm

Bozzax wrote: Sat Apr 21, 2018 5:04 pm Use guard well and you get blocks every second
Guard does not increase block chance.

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GodlessCrom
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Re: Patch Notes 20/4/2018

Post#42 » Sat Apr 21, 2018 5:14 pm

It increases the rate at which you get hit, meaning you have more chances to proc a block.

So yes, in a way it does.
Rush in and die, dogs - I was a man before I was a king!

Dabbart
Posts: 2251

Re: Patch Notes 20/4/2018

Post#43 » Sat Apr 21, 2018 5:19 pm

You could go make a balance proposal for it if you feel strongly. But generally, give it at least a few days of testing before you jump the gun.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

dansari
Posts: 2524

Re: Patch Notes 20/4/2018

Post#44 » Sat Apr 21, 2018 5:20 pm

Mystry wrote: Sat Apr 21, 2018 5:02 pm My only problem with SM's new Redirect Force is the fact that the enchantment procs off of blocks. Unlike their mirror Black Orc, SM has no way to significantly increase block, outside of Perfect Defenses and that's only 10%. Would have been better to have it proc off of parry/disrupt/dodge instead, as SM can actually get high numbers of those.
Which would be too much proccing given the ability is 5pt and is not a channel, whereas the BO equivalent is. And the ability is in the defensive (snb) tree.
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larsulu
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Re: Patch Notes 20/4/2018

Post#45 » Sat Apr 21, 2018 5:58 pm

great job for the new pve set. thank you all
decimo marauder
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Danord
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Re: Patch Notes 20/4/2018

Post#46 » Sat Apr 21, 2018 6:00 pm

Spoiler:
Toldavf wrote: Sat Apr 21, 2018 2:02 pm That's a pretty hefty role back on black guard, what sparked the reversal?
Torque stopped playing one... I Guess.
Seems the way things change around here.

mmm no, quite the opposite in fact hence being aware of its overperformance, you however DONT play one - warning issued for spurious accusation - Torque

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Tesq
Posts: 5713

Re: Patch Notes 20/4/2018

Post#47 » Sat Apr 21, 2018 6:06 pm

GodlessCrom wrote: Sat Apr 21, 2018 5:14 pm It increases the rate at which you get hit, meaning you have more chances to proc a block.

So yes, in a way it does.

Irrelevant you make dmg on ppl blocked you dont dmg your guard xD
..

Also, let me guess ICD 1 sec? Sigh....
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dansari
Posts: 2524

Re: Patch Notes 20/4/2018

Post#48 » Sat Apr 21, 2018 6:10 pm

Danord wrote: Sat Apr 21, 2018 6:00 pm
Toldavf wrote: Sat Apr 21, 2018 2:02 pm That's a pretty hefty role back on black guard, what sparked the reversal?
Torque stopped playing one... I Guess.
Seems the way things change around here.
Top kek. That's a bold strategy cotton.
<Salt Factory>

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dansari
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Re: Patch Notes 20/4/2018

Post#49 » Sat Apr 21, 2018 6:10 pm

Tesq wrote: Sat Apr 21, 2018 6:06 pm
GodlessCrom wrote: Sat Apr 21, 2018 5:14 pm It increases the rate at which you get hit, meaning you have more chances to proc a block.

So yes, in a way it does.

Irrelevant you make dmg on ppl blocked you dont dmg your guard xD
..

Also, let me guess ICD 1 sec? Sigh....
On RF? It has no icd.
<Salt Factory>

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Tesq
Posts: 5713

Re: Patch Notes 20/4/2018

Post#50 » Sat Apr 21, 2018 6:18 pm

dansari wrote: Sat Apr 21, 2018 6:10 pm
Tesq wrote: Sat Apr 21, 2018 6:06 pm
GodlessCrom wrote: Sat Apr 21, 2018 5:14 pm It increases the rate at which you get hit, meaning you have more chances to proc a block.

So yes, in a way it does.

Irrelevant you make dmg on ppl blocked you dont dmg your guard xD
..

Also, let me guess ICD 1 sec? Sigh....
On RF? It has no icd.
Then it is way too good for a 5 pt skill, that + cd decrease is gnam for any s+b sm

Time to go s+b then xD
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