It already existed, was withdrawn, I can not remember the reason well. It worked well sometime.Fallenkezef wrote:May I suggest returning the loot bonus on aao for losing side?
That may alleviate some of the issue
X Realm Cooldown
Re: X Realm Cooldown
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Re: X Realm Cooldown
Well spy and/or xrelming is going to continue no matter what devs do. Sad but true, because its a player issue, if peeps want to do that behaviour, cant really stop them from doing so.
Btw, i dont really believe this whole mass xrealming, i wonder if their is actual evidence. Or mabe players just say screw it and move to diffrent location or just plain log off for the evening.
Btw, i dont really believe this whole mass xrealming, i wonder if their is actual evidence. Or mabe players just say screw it and move to diffrent location or just plain log off for the evening.
Fenaal- SM 40/84
Fanaal- CH 40/7x
Fanaal- CH 40/7x
- Aurandilaz
- Posts: 1896
Re: X Realm Cooldown
Still don't understand why anyone apart from Zerg guild would reset lord on purpose, it's pure masochism for everyone involved.
As for people switching sides.... why would anyone join the "winning" side when the side with AAO gets more than 20 renown from kills and has greater probability of winning something else than cowpies from zonelocks?
Be happy that you have AAO, it means there is something you can kill and get ahrpee and medals from.
And just because you have people giving stupid advice regarding RvR tactics, it doesn't mean xrealmers are trying to ruin your day...
As for people switching sides.... why would anyone join the "winning" side when the side with AAO gets more than 20 renown from kills and has greater probability of winning something else than cowpies from zonelocks?
Be happy that you have AAO, it means there is something you can kill and get ahrpee and medals from.

And just because you have people giving stupid advice regarding RvR tactics, it doesn't mean xrealmers are trying to ruin your day...
Re: X Realm Cooldown
treat xrealmers as 3rd faction willing to change sides on a whim
problem solved!
problem solved!
Spoiler:
Re: X Realm Cooldown
Lol then the spys/exrealmers wpuld get full bonuses... That def wouldnt solve anything
Fenaal- SM 40/84
Fanaal- CH 40/7x
Fanaal- CH 40/7x
Re: X Realm Cooldown
What bonuses did aao side lose? Bag role bonus? Lol rr bonus i hope not
Fenaal- SM 40/84
Fanaal- CH 40/7x
Fanaal- CH 40/7x
Re: X Realm Cooldown
For now we think the penalty for zerging realm is sufficient detterent, but might not be high enough. Instead of giving bonus for AAO we can probably increase that penalty.

Re: X Realm Cooldown
I dont get it ... why do you think punishing all order / destro players for something not in their control is a good idea. Do you really think that motivation can be better achieved by Punishment than Rewards?Hargrim wrote:For now we think the penalty for zerging realm is sufficient detterent, but might not be high enough. Instead of giving bonus for AAO we can probably increase that penalty.
Make the loosing side more attractive i.e. bonus to rolls.
Halvar RP
Halver SL
Halversen IB
Halva ENG
Halver SL
Halversen IB
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Re: X Realm Cooldown
The carrot was there and was not used properly. So the current reward can be lack of stickTamarlan wrote:Make the loosing side more attractive i.e. bonus to rolls.


- Aurandilaz
- Posts: 1896
Re: X Realm Cooldown
Maybe players would be more likely to hop from larger side to smaller side if they didn't lose all of their previous contributions that was earned overs hours of roaming or fighting as a result of changing chars.
I mean I cannot say for certain, but personally it feels somewhat demotivating to hop sides and start again from zero, so you just stick whatever you picked, or if you notice lack of enemies to kill and enemy has massive AAO, log off.
I mean I cannot say for certain, but personally it feels somewhat demotivating to hop sides and start again from zero, so you just stick whatever you picked, or if you notice lack of enemies to kill and enemy has massive AAO, log off.
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