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Squig Herder Burst Development Discussions

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dansari
Posts: 2524

Re: Squig Herder Burst Development Discussions

Post#11 » Thu Mar 08, 2018 12:32 am

catholicism198 wrote:
dansari wrote: I think OP acknowledged that.

As far as I can tell, there is a squig revamp planned when the team gets client control.
The revamp is only for melee mastery.
Some added utility, few AE buffs, etc... nothing for burst damage.

...and no one really knows when that is coming.
Well no one really knows what's included in the revamp either.
<Salt Factory>

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footpatrol2
Posts: 1093

Re: Squig Herder Burst Development Discussions

Post#12 » Thu Mar 08, 2018 12:39 am

Torque kinda specifically listed it out... then ppl started trollin his thread and he locked it.

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Darosh
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Posts: 1197

Re: Squig Herder Burst Development Discussions

Post#13 » Thu Mar 08, 2018 8:01 am

I'd be interested in Teefz' perspective on this topic.

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Lektroluv
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Posts: 243

Re: Squig Herder Burst Development Discussions

Post#14 » Fri Mar 09, 2018 7:37 pm

Darosh wrote:I'd be interested in Teefz' perspective on this topic.
You wanna know the opinion of a person which rarely play Squig herder and he leveled it up, when the Squig herder pet had a 100 dps asigned instead of your range weapon one aka 54dps maybe in best case (almost a 50% dps nerf in pet), when he had moral 2 for create a fictional burst damage...

Maybe you should hear the people which still play the class, like the person which create this post or myself.

The class has been overnerfed, it is a bad class which lost supervivance due to resolute defense nerf, lost burst due to the 10 nerfs the class suffered already, and due to the itemization growing and growing in the exact factors that make SH damage bullshit, and doesn't matter what words say the persons over balance duties which don't even play the class obiusly...

I don't care much if they have acces to code, they clearly don't know nothing about the balance in this class or didn't found out some bugs into the code which affects directly to SH damage, because everyone playing with or against SH, knows it is a tier 2 character or even a tier 1 character fighting against t4 ones, or even t6 ones in some class case (everybody knows what class are we talking about)
Last edited by Lektroluv on Fri Mar 09, 2018 7:41 pm, edited 2 times in total.

bloodi
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Posts: 1725

Re: Squig Herder Burst Development Discussions

Post#15 » Fri Mar 09, 2018 7:38 pm

Whatever you do, dont listen to Lektroluv.

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Stinkyweed
Posts: 468

Re: Squig Herder Burst Development Discussions

Post#16 » Fri Mar 09, 2018 7:49 pm

Does Teefz play a SH anymore? I used to see him all the time in NA prime, but never anymore.
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diedrake
Posts: 414

Re: Squig Herder Burst Development Discussions

Post#17 » Fri Mar 09, 2018 8:22 pm

I love playing my suigy hense why he is my highest rr toon. But all n all right now they cant complete in burst right now at least for me.
Fenaal- SM 40/84
Fanaal- CH 40/7x

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catholicism198
Posts: 1092

Re: Squig Herder Burst Development Discussions

Post#18 » Fri Mar 09, 2018 8:54 pm

dansari wrote: Well no one really knows what's included in the revamp either.
Um, no- He actually stated exactly what he intends wants to do if they ever get client control:
viewtopic.php?f=11&t=21848&hilit=dev+squig+armor

Nothing there will address the current issues.

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dansari
Posts: 2524

Re: Squig Herder Burst Development Discussions

Post#19 » Fri Mar 09, 2018 10:06 pm

catholicism198 wrote:
dansari wrote: Well no one really knows what's included in the revamp either.
Um, no- He actually stated exactly what he intends wants to do if they ever get client control:
viewtopic.php?f=11&t=21848&hilit=dev+squig+armor

Nothing there will address the current issues.
Yes, my point is that you don't know until it's actually done. Any change that occurs can have indirect effect on any number of classes.
<Salt Factory>

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peterthepan3
Posts: 6509

Re: Squig Herder Burst Development Discussions

Post#20 » Fri Mar 09, 2018 10:16 pm

SH with a BG is a **** beast of a 6v6 comp.
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