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WE Viability?

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Miszczu5647
Posts: 447

Re: WE Viability?

Post#21 » Wed Mar 07, 2018 11:05 am

sunnyray wrote:Firstly, I mentioned that the fight begins with a pounce:) You are unstealthed...and have no chance to stealth due to bug...what to do?:D Secondly, you described a fight which you are starting...and already used your pots. Thirdly, where is the part when he snares you and charges away letting pet do nasty things. The part when he uses pots?:D Lastly you are high end WE. 20-30 rr points make a difference. It seems GM's play in some other fantasy world...you should make class problem poll's or smth:) there will be a feedback from many players...
What can I say... I will continue killing WL´s in my fantasy world.
P.S. I checked armory. You have 61 rr so you can pull the same build as I. You have bis gear. You are also high end WE....why we have different results then?
Srul - Shaman
Sruula - Witch Elf
Jurwulf Srulson - Chosen

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Atropik
Posts: 713

Re: WE Viability?

Post#22 » Wed Mar 07, 2018 11:17 am

Miszczu5647 wrote: We have different experiences. Slot sacrifices rewarded, use detaunt just before he gets up after your kd. Drink absorb pot after you get up from pet kd. Agile escape pet if it don't have Leonine Frenzy up (not all WL´s spec guardian after all).
Extra wounds helps also. And hot potion.
I don't say it's easy. But from my experience - I win more 1vs1 against WL then I lose.

P.s. Lions have scent (my personal explanation why they see me through stealth ;) )
From my experience - if wl also has detaunt/hot pot, we chances after rd loss are pretty low. id say we has no chances against not blind, not stupid wl with half a brain.
Nicelook | Obey

sunnyray
Posts: 27

Re: WE Viability?

Post#23 » Wed Mar 07, 2018 11:26 am

I agree with Nicelook. That was my initial point in the first post. The pet bug does not allow even to run away, nobody even expects winning.

Miszczu5647
Posts: 447

Re: WE Viability?

Post#24 » Wed Mar 07, 2018 11:33 am

Atropik wrote:
Miszczu5647 wrote: We have different experiences. Slot sacrifices rewarded, use detaunt just before he gets up after your kd. Drink absorb pot after you get up from pet kd. Agile escape pet if it don't have Leonine Frenzy up (not all WL´s spec guardian after all).
Extra wounds helps also. And hot potion.
I don't say it's easy. But from my experience - I win more 1vs1 against WL then I lose.

P.s. Lions have scent (my personal explanation why they see me through stealth ;) )
From my experience - if wl also has detaunt/hot pot, we chances after rd loss are pretty low. id say we has no chances against not blind, not stupid wl with half a brain.
I am strongly against telling that someone is stupid. They are players. They do what they can to win. Winning against WL gives me satisfaction coz it´s hard.
And we both know that WE problems are something else than WL.
Srul - Shaman
Sruula - Witch Elf
Jurwulf Srulson - Chosen

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roadkillrobin
Posts: 2773

Re: WE Viability?

Post#25 » Wed Mar 07, 2018 11:34 am

Miszczu5647 wrote:
sunnyray wrote:Firstly, I mentioned that the fight begins with a pounce:) You are unstealthed...and have no chance to stealth due to bug...what to do?:D Secondly, you described a fight which you are starting...and already used your pots. Thirdly, where is the part when he snares you and charges away letting pet do nasty things. The part when he uses pots?:D Lastly you are high end WE. 20-30 rr points make a difference. It seems GM's play in some other fantasy world...you should make class problem poll's or smth:) there will be a feedback from many players...
What can I say... I will continue killing WL´s in my fantasy world.
P.S. I checked armory. You have 61 rr so you can pull the same build as I. You have bis gear. You are also high end WE....why we have different results then?
WE will not win vs a semi competent WL player unless pre stealthed and lucky with Parry. Post Brutal Pounce, Pounce, Force Oppurtunity and Cordinated Strike and you are left with 10-20% hp So thats pretty much 2 gcd in actuall close combat. And dead in the 3d.
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Atropik
Posts: 713

Re: WE Viability?

Post#26 » Wed Mar 07, 2018 11:35 am

sunnyray wrote:I agree with Nicelook. That was my initial point in the first post. The pet bug does not allow even to run away, nobody even expects winning.
that is not a bug actually, it works as intended. Pet can see your stealth under 30ft away, to be completely correct, lets say pet will continue to attack you stealthed, and will not lose target on you, if he is under 30 ft away.
Nicelook | Obey

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Aurandilaz
Posts: 1896

Re: WE Viability?

Post#27 » Wed Mar 07, 2018 11:39 am

Honestly WE as a class design is one-trick pony revolving around spamming Agonizing Wound at enemy back. That's it, anything else is kinda of secondary when it comes to playing the class. Sure you have KD, so do like 15 other classes, maybe you get some extra dmg from Kiss procs, but it's not like no other class has their own procs. Stealth is ignored by White Lions and any AoE dots spamming engi just prepared the coffin for your alleged career mechanic.
Provided you succeed at spamming AW at enemy back, you are "good" at playing WE. This is maybe partially due to you being an excellent dancer in combat and not lagging too much to find enemy back, but also requires enemy to make mistakes such as turning their back in the first place to a WE. Considering this game is 10 years old, one would by now assume that most players do know better than to turn their back to a WE/WH, but the fact that people keep doing it tells me they still haven't all learned just how to easily to counter AW spam.

WE only succeeds if the enemy makes enough mistakes, which either is either showing their back, not potting fast enough, not CCing fast enough or not detaunting fast enough.

They have no role in largescale RvR due to no AoE, they are least-best pick for typical meleetrain compared to Choppa+Mara and their solo potential goes as far until they meet the infamous army of two.

At least you can gank lowbies. :D

Atropik
Posts: 713

Re: WE Viability?

Post#28 » Wed Mar 07, 2018 11:51 am

Miszczu5647 wrote: I am strongly against telling that someone is stupid. They are players. They do what they can to win. Winning against WL gives me satisfaction coz it´s hard.
And we both know that WE problems are something else than WL.
But someone is lol. People appears stupid, people appears smart, nothing goes wrong with that.

WE problems are - its being nerfed since 1.2 till now and now lost the slot in a hola game, its not welcome and can be effectively replaced in large/small scale, scenarios or rvr, doesnt matter. So WE can only solo but, any decent player on ANY class can kill we cause he has stronger and more suitable abilities for that. There is only one exception - lone standing AOE specced BW, yep facing that guy i feel the power.

That is not a poor balancing, that is a brainless killing and the last nails were made by Torque, thanks.
Nicelook | Obey

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Miszczu5647
Posts: 447

Re: WE Viability?

Post#29 » Wed Mar 07, 2018 11:57 am

From what I read here WE need skill "Lying on the ground with open legs", buff, 60 min duration, 5 min cooldown. After it expires and no death player receive 1 conq medallion. Using it will tag you for rvr. So even in most deep and remote corner of pve WE won´t be save.
Hell no!!!
Lack of skill is a player problem, not mine. If someone give me conq medallion he is big enough for me.
Srul - Shaman
Sruula - Witch Elf
Jurwulf Srulson - Chosen

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Wdova
Posts: 723

Re: WE Viability?

Post#30 » Wed Mar 07, 2018 12:01 pm

Ah the old question about WE viability. They have big cons and big pros. Cons are poor AOE, non existent role in warbands, poor finishers. Pros are excelent survivability for ganking(stealth, Agile escape), strong single target dmg and with witchbrew spec you can kill almost anything. From mdps, thru tanks up to healers(thanks to outgoing/incoming heal debuffs). I havent played maybe over a Year, but as far as I can remember I killed almost everything I touched except some godlike players(hello Volgograd). If CW + RD was removed, the life of WE become much, much harder indeed :(
"Quickness is the essence of the war."

Sun Tzu

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