Faction lock will be useless. Accounts are free and will stay so, which means it will require an Alt-tab to go to the other faction.
And yeah, I remember that when one side kept losing, we had had the ragequit (ie log off for 1hour+ ). Imbalanced population always existed and will always exist. I can live with that.
As for the XP/RP only when you get a DB, I have lost so much credit no matter I hit the enemy harder than anyone else! Warband fix is very important, but I have no doubt that the dev team know what they do. I think they are going to implement this function after parties' fix and when ORvR lakes iwll be 100% functional.
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Faction Lock???
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Re: Faction Lock???
ppl should stick to their side and lear how to play.....we where like 6 vs 15 yesterday and we done some good kill, also it's true that some kind of incentive should be give to underdog side, also it's alphaSulorie wrote:Imbalanced game play? Because players are doing what everyone should do? Making chars on both sides.
You fear people log to the winner side? The other option is that they log off, when losing. All you can do is to give an incentive to play the underdog side. This is missing currently and solo play lacks rewards, because only the player with the killing blow gets XP/RP.

Re: Faction Lock???
we are almost thereArslan wrote:Faction lock will be useless. Accounts are free and will stay so, which means it will require an Alt-tab to go to the other faction.
And yeah, I remember that when one side kept losing, we had had the ragequit (ie log off for 1hour+ ). Imbalanced population always existed and will always exist. I can live with that.
As for the XP/RP only when you get a DB, I have lost so much credit no matter I hit the enemy harder than anyone else! Warband fix is very important, but I have no doubt that the dev team know what they do. I think they are going to implement this function after parties' fix and when ORvR lakes iwll be 100% functional.
-renow/carrier point
-party
these are the only 2 combat elements not stll being implement

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