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Patch Notes 1/9/2017

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Vajazzle24
Posts: 43

Re: Patch Notes 1/9/2017

Post#91 » Fri Sep 01, 2017 5:40 pm

wargrimnir wrote:
Charon wrote:Hi all i have one question. Does this path affect somehow t1? I noticed that now chars in rvr in lowest tier are marked as lv 48 (display bug?). What is more i have filling that somhow all ranged clases hits so hard that i cant stand them even as a def 15 lv snb ib. Maybe it silly but sh pet is now able to kill me alone. Yesterday it was imposible.
Btw there is a huge inflow of new desies alts at t1 ;p
Will hotfix today sometime. It's already in the dev pipe.
Not sure if it was a visual bug just for me or indeed the case. But in High Pass earlier WL pets were squigs. Was bizarre.
Vajazzle <Montague> 40/48 WL
Vajazzlezz <Montague> 40/35 IB

Equinsu Ocha <Molon Labe> 40/54 WE (currently playing)

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wargrimnir
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Re: Patch Notes 1/9/2017

Post#92 » Fri Sep 01, 2017 5:42 pm

Hotfix notes added to OP
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grimnir.me Some old WAR blog

Sulorie
Posts: 7460

Re: Patch Notes 1/9/2017

Post#93 » Fri Sep 01, 2017 5:44 pm

Pitchrig wrote:I take it the merge was made permanent? so it begins then.
How you come to this smart conclusion?



I hope the basic concept stays. Lowlvl chars feel good.
Dying is no option.

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qwerty113
Posts: 272

Re: Patch Notes 1/9/2017

Post#94 » Fri Sep 01, 2017 5:45 pm

i dont like this patch, cus i dont have any rewards for kill t2-t3 chars, but they were bolstered for 48 lvl and raise stats tougness, wounds and killed them not so easy. They just losing my time to killing them. I think need give rewards by kill t2-t3 toons in t4 like killing 40 lvl person - conc medallion, seal and rr
Feroze - wh | Faiz - bw
Roam video's thread

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Oldschool
Posts: 49

Re: Patch Notes 1/9/2017

Post#95 » Fri Sep 01, 2017 6:01 pm

I like it, great fun, its much more People playing around. Thats good.

But what is realy needed in T2 and T3 with this patch, is that the Keep Lords and the other PVE guards at BOs, Castle etc get buffed to a lvl what should be the same like T4 now. Atm the Keep Lords T2 and T3 are insta dead if a WB is rolling up.

The Medals for killing low Level Player should be equal to T4 now. Its gets nothing for a T4 Player to have the low Level medals compared to the fight and time they spend to kill "lowies" , cause they get buffed and it makes it not an easy kill.

Overall we Need more medal Drops or rewards, cause it is boring and demotivating to see how long it takes to get conquerer medals and at what year you will receive a conquerer item (if you are not a 24/24 Player).

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qwerty113
Posts: 272

Re: Patch Notes 1/9/2017

Post#96 » Fri Sep 01, 2017 6:03 pm

Oldschool wrote:
The Medals for killing low Level Player should be equal to T4 now. Its gets nothing for a T4 Player to have the low Level medals compared to the fight and time they spend to kill "lowies" , cause they get buffed and it makes it not an easy kill.

Overall we Need more medal Drops or rewards, cause it is boring and demotivating to see how long it takes to get conquerer medals and at what year you will receive a conquerer item (if you are not a 24/24 Player).
total aggree, need to give rr equil t4 players 48rr
Feroze - wh | Faiz - bw
Roam video's thread

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wargrimnir
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Re: Patch Notes 1/9/2017

Post#97 » Fri Sep 01, 2017 6:12 pm

I wouldn't wait for that to happen. If you want to gank low level characters, you're not going to get rewarded for it. Pick on someone your own size if you want loot/rewards. Have a deterrent from R40's farming R20's is needed or your create psychological issues for new players coming to the game. They might not realize how strong they are when BiS gankers constantly hunt them down for the easy lulz.
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Pitchrig
Posts: 46

Re: Patch Notes 1/9/2017

Post#98 » Fri Sep 01, 2017 6:13 pm

Anyone else getting connection issues wit this patch? Lag is so bad I take damage and die after I respawn in RvR, I can jump on the ground just a few feet where I wouldn't take any damage then die a few seconds later, and players tend to disappear around me every few seconds.

I'm connecting from south east asia but it wasn't this bad before, (Or in any other game as of now where I have to connect to europe) effects are off.

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flatfoot1987
Posts: 119

Re: Patch Notes 1/9/2017

Post#99 » Fri Sep 01, 2017 6:25 pm

I like it. It adds some distinction to RoR in general and adds a feeling of a global conflict.

Obviously some tweaks must be done, something to reward high end players maybe.

I get a feeling that the ones who really have a hard time are the rank 40 guys with low rr who are limited to non-pvp gear. They don't have high end equipment or strong bolster.
Murdock - Marauder
Gromyka - IB
Agnostic - WP

Pitchrig
Posts: 46

Re: Patch Notes 1/9/2017

Post#100 » Fri Sep 01, 2017 6:27 pm

flatfoot1987 wrote:I like it. It adds some distinction to RoR in general and adds a feeling of a global conflict.

Obviously some tweaks must be done, something to reward high end players maybe.

I get a feeling that the ones who really have a hard time are the rank 40 guys with low rr who are limited to non-pvp gear. They don't have high end equipment or strong bolster.
this, just recently got my warrior priest, and BW to T4, and unlike my geared up witch hunter it isn't fun and sounds punishing as soon as they take the 48 lvl bolster (which still imo needs a bit of tweaks) away from you, better to roll as my other 20+ classes.

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