In terms of epic quest weapons:Aehnur wrote:Hello guys, i'm currently leveling my slayer (cr37). I'm full Ruin and doing epic quests. Wich of those weapons would you recommand ?
I was also checking jewelery : would you consider The Blood-soaked Sigils and Great Oathstones good options ? Or is aa haste garbage when dual-wielding ?
1h) Wrath - offhand AP battery.
2h) Red Carnage.
Make sure to get the SC weapons asap, the first tier of them is enough until you get the influence weapon with the crit on it.
If you get the gutslime weapon DON'T use it in your mainhand, the speed on it is garbage - use it in your offhand, swap Wrath out if you don't have the sustain (= group; pocketheals/guardbot) to keep the procs rolling in.
In terms of jewelries, everything with wounds/str does the trick - you can, if you roam and in general, use the Impervious set as a placeholder.
You shouldn't use the AA haste set as long you don't have access to conq shoulders, PFM is enough to have the AA roughly coincide with your gcds ~ work on your wounds/str stack until you get into range of BiS gear.
I'd normally recommend to use Wild Gambit over Brute Force, but given that the mitigation is atm a bit ... wonky so that the WS component is not as imporant (I am still actively testing this whole conundrum, so I might get back to this later on), Brute Force might be more valuable ~ if not only for the strikethrough.nebelwerfer wrote:I reckon Wild gambit is a great tradeoff but you need good rage management since toughness is the only defence you got when red.
And for the epic weapons and token unlocks i remember i used red carnage(emp quest 2h mace with crit proc) with the two rings that give a lot of wounds+oathstones.
Tactics were push for more(haste) and +fierce might(more crit dmg, works best with more wounds).
Idk if the weapon procc stacks with fierce might but it should afaik. I had some good times with that. Just my 2c, i am no Expert
As to the toughness component (and by extension rage management):
It is beyond neglible - Slayers aren't a class that really gets any good returns from toughness, even with the overhaul (and current wonky mitigation) in place, the only exception <maybe> being (solo)roam, but then again ... if you roam on a Slayer you are essentially wasting your time (see my first post in this thread as to why that is, alternatively apply common sense and some basic math).
Note: Your general goal is to get as much strength as possible to drop either one, or both of these stat related tactics to get access to the really juicy specs, however keep in mind that you won't be able to drop both on RoR - unlike on the live servers.
FM is only feasible if you - as you've scratched at - sport enough wounds to increase the uptime on it, and it is generally useless in engagements in which you are nonstop topped off. Back on live you would essentially tell your healers to get off their schtick; to let you sit at a comfy 70% HP, or less depending on how comfortable/confident they are in doing so.
PFM is a tactic you only swap out if you go for the full-on bomb approach, but it is your best friend in everything ST related, here keep in mind that Slayers have access to the best of both worlds at the same time ~ even though it requires BiS gear, so until you get to the real shinies don't gimp yourself and dedicate your efforts to properly perform your respective role.
The procs that tamper with stats generally - judging by the tests I ran - don't stack with other buffs (tactics, abilities, yadayada), the only exception to this are morales. That means, your critdamage is mainly impacted by FM if you run it whilst sporting Red Carnage while the critchance supercedes the Kotbs and SW buff, the IB critbuff however supercedes the Red Carnage proc. Fear not though, you don't lose anything in any case - you'll still increase the uptime on the critdamage and the critchance.
Abbd.: As to Grock:
You lost it with that, if not before with your horrible presentation - I've read your posts, don't you worry. You might wanna re-read them yourself, alongside the things you throw about in /sc, and other chats - let alone other topics - to see why I have shut you down like that.Grock wrote: I gave a suggestion on how to survive in current T4 PUG environment, nothing more.
If you want to make a point go ahead and enterain or enlighten me by pointing out what I've got wrong, otherwise bugger off (= quit giving shite advice to new midgets that'll have them hate, or consider the class lackluster just as much as you do) and work on your general unterstanding of mechanics and the math involved.