Two-Shot-Raze with over 3k Dmg

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Haskr
Posts: 534

Two-Shot-Raze with over 3k Dmg

Post#1 » Fri Jul 14, 2017 9:18 am

Hello,

i (Kotbs) was fighting a shaman and squigherder in thunder mountain just now near the warcamp, when the shaman got killed by a witch hunter, i razed the squig herder in the back, he dropped down after two hits, combat log tells over 3k dmg per raze.

Can anybody from the devs tell what happened there? I try to make a bug tracker entry too, something happened that shouldnt happen obviously.

see combat log in the attached picture

Image

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Haskr
Posts: 534

Re: Two-Shot-Raze with over 3k Dmg

Post#2 » Fri Jul 14, 2017 9:24 am

Haskr wrote:Hello,

i (Kotbs) was fighting a shaman and squigherder in thunder mountain just now near the warcamp, when the shaman got killed by a witch hunter, i razed the squig herder in the back, he dropped down after two hits, combat log tells over 3k dmg per raze.

Can anybody from the devs tell what happened there? I try to make a bug tracker entry too, something happened that shouldnt happen obviously.

see combat log in the attached picture

Image
E: What i find also strange is the mitigated dmg, i never see over 1k mitigated dmg from just a simple attack from me, none of my attacks should deal that much dmg (i am full tank s&b). Could it have to do something with the warcamp?

Sulorie
Posts: 7461

Re: Two-Shot-Raze with over 3k Dmg

Post#3 » Fri Jul 14, 2017 9:32 am

Why you and a lot others never have time stamps in their combat log? :D

That SH goes full on armor, so high mitigation is expected. What I find strange is the raw damage pre-mitigation you deal with a non-crit AA. Especially when you are s&b specced.
Did you got some kind of warcamp defender buff? Would be silly if those increase moral damage as well.
Dying is no option.

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simtex
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Posts: 322

Re: Two-Shot-Raze with over 3k Dmg

Post#4 » Fri Jul 14, 2017 9:35 am

Sulorie wrote:Would be silly if those increase moral damage as well.
They do :*) tato<3
Beautybeast|Buffedbabe|Inikah|Simtex|Seifu
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Haskr
Posts: 534

Re: Two-Shot-Raze with over 3k Dmg

Post#5 » Fri Jul 14, 2017 9:40 am

Sulorie wrote:Why you and a lot others never have time stamps in their combat log? :D

That SH goes full on armor, so high mitigation is expected. What I find strange is the raw damage pre-mitigation you deal with a non-crit AA. Especially when you are s&b specced.
Did you got some kind of warcamp defender buff? Would be silly if those increase moral damage as well.
Exactly, the normal attacks also do too much dmg.
I didnt notice my buffs, do you get one when you fight near the warcamp?

If thats the case then: BOOOOOM - HEADSHOT

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footpatrol2
Posts: 1096

Re: Two-Shot-Raze with over 3k Dmg

Post#6 » Fri Jul 14, 2017 9:58 am

The dev's put in a damage buff to friendly's that are fighting near their warcamp. I thought everyone knew about this already.

If your getting camped at your warcamp your damage will go crazy high. I think its a random damage buff. Its in the patch notes somewhere.

From my understanding it is to prevent warcamp farming. Something like that.

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Rowanmantle
Posts: 206

Re: Two-Shot-Raze with over 3k Dmg

Post#7 » Fri Jul 14, 2017 10:47 am

More deeps Fulk!! :D
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Reesh
Posts: 645

Re: Two-Shot-Raze with over 3k Dmg

Post#8 » Fri Jul 14, 2017 11:21 am

That SH is well known for me for abusing? The mechanic of how gas squig doubles your armor values from items. Last time i checked gas squig gave him more then 2500 armor, so he's sitting at below 6k of armor alone. So no wonder that mitigation :)
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Sulorie
Posts: 7461

Re: Two-Shot-Raze with over 3k Dmg

Post#9 » Fri Jul 14, 2017 11:25 am

simtex wrote:
Sulorie wrote:Would be silly if those increase moral damage as well.
They do :*) tato<3
Do you know how to trigger the buff?
Dying is no option.

Sulorie
Posts: 7461

Re: Two-Shot-Raze with over 3k Dmg

Post#10 » Fri Jul 14, 2017 11:27 am

Reesh wrote:That SH is well known for me for abusing? The mechanic of how gas squig doubles your armor values from items. Last time i checked gas squig gave him more then 2500 armor, so he's sitting at below 6k of armor alone. So no wonder that mitigation :)
Where do you see abusing of mechanics? Would be worse, when he could deal damage.
Dying is no option.

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