Weapon skill and BO
Re: Weapon skill and BO
They didn't stack on live. What happened was that Follow my Lead applied the buff once on your defensive target, and NCM applied it a second time on the whole group (including the defensive target, who at that point had 2 WS buffs, one from FML and one from NCM, that did stack). But Da Biggest! and FML (even with NCM) did not stack.
Last edited by Penril on Thu Jul 13, 2017 8:45 pm, edited 2 times in total.
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Re: Weapon skill and BO
ah ok maybe i miss read due the abbreviation so FML and his tactic still stack?

Re: Weapon skill and BO
Nope. RoR devs consider it a bug that was never fixed by Mythic so they fixed it. Some agree with them, some think it killed the tactic. It certainly made it completely pointless in a Brawler/Boss spec (but as I mentioned, it could still be useful depending on your setup if you run a Toughest/Boss spec).Tesq wrote:ah ok maybe i miss read due the abbreviation so FML and his tactic still stack?
Re: Weapon skill and BO
No it is a 12pts 100% lacklustre tactic considering you have a spam ST ws buff on 20s duration. The 30feet makes it even worse especially for the mixed group you suggested. Oh unless it was a melee squiggly groupPenril wrote:Nope. RoR devs consider it a bug that was never fixed by Mythic so they fixed it. Some agree with them, some think it killed the tactic. It certainly made it completely pointless in a Brawler/Boss spec (but as I mentioned, it could still be useful depending on your setup if you run a Toughest/Boss spec).Tesq wrote:ah ok maybe i miss read due the abbreviation so FML and his tactic still stack?

Last edited by Bozzax on Thu Jul 13, 2017 9:30 pm, edited 1 time in total.
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Re: Weapon skill and BO
As Bozzax said, it's only 30 feet from the defensive target, which in and of itself makes it quite horrible for me. It would probably be way easier (and save you a point) by just applying the buff to whiever needs it at the start of combat (which is 3 people at the very most). Also, da biggest steals 75 stats at lvl zero, and around 120 at max I think (?), I'm too tired to remember. The ws buff gives 120 at max lvl, so basically it's the same thing. Unless you're going full warband aoe spec, it's really not worth losing things like THC and nidf.
Re: Weapon skill and BO
mm sound a good starting point in kill also SM 2x debuff, what about considwer that a bug too? 


Re: Weapon skill and BO
You cant compare armor debuff and spirit rezist debuff. While armor debuff increase dmg to all destro melee classes, to BO and BG and to SH and DoK, spirit rezist debuff increase dmg to SMs, Ams and 1 WL skill. Fact, that Wrath of Hoeth stack with Heavens blade is not important, because only classes who profit from that are SMS(tanks who deal much less dmg than any mdps/rdps class) and mainly dps AMs(which are less common than DPS Shammans). If You are only SM in group and Your party doesnt have DPS AM(which are most of the time) You are tend to use Natures blade anyway, so not that big deal. Sure if Your group setup is by somehow 2 SMs with 1 2H dps speced and Your group also have dps AM, than this stacking 2 skills have its effect, but how often You have to face this wierd group setup?Tesq wrote:mm sound a good starting point in kill also SM 2x debuff, what about considwer that a bug too?
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Re: Weapon skill and BO
Wdova wrote:
You cant compare armor debuff and spirit rezist debuff. While armor debuff increase dmg to all destro melee classes, to BO and BG and to SH and DoK, spirit rezist debuff increase dmg to SMs, Ams and 1 WL skill. Fact, that Wrath of Hoeth stack with Heavens blade is not important, because only classes who profit from that are SMS(tanks who deal much less dmg than any mdps/rdps class) and mainly dps AMs(which are less common than DPS Shammans). If You are only SM in group and Your party doesnt have DPS AM(which are most of the time) You are tend to use Natures blade anyway, so not that big deal. Sure if Your group setup is by somehow 2 SMs with 1 2H dps speced and Your group also have dps AM, than this stacking 2 skills have its effect, but how often You have to face this wierd group setup?
You cant compare a legit armor debuff like maras to the underwhelming armor penetration granted by a 12 point WS tactic that might buff 3 targets in your party at most that could just as easily be done by re using FMl while switching defensive targets
Also who said that the AM has to be dps? And why does SM even need x2 resist auras setting spirits res to essentially 0 when you already have KOTBS resist auras?
And if all that jazz IS considred ok for SM, then why can't BO get double tick WS buff with NCM ?

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Re: Weapon skill and BO
the same way da green bellow did not stack , or why bo armour stacking tactic got removed . 1,2 hit so hard the bo class it never fully recovered . boss path dmg was so much nerfed it become a joke at all wich people only pick up for aoe snare.Dont think people realy remmber black orc boss path used to turn the bo into a very succesfull aoe dmg dealer tank back then .It was one of the few ways destru could match the bw aoe spam early war, by sending waves of borcs with shields and da thoughest( back when it could heal u for 1,k) spaming aoe agaisnt the fire clowns hordes spaming scorched earthTenTonHammer wrote:Wdova wrote:
You cant compare armor debuff and spirit rezist debuff. While armor debuff increase dmg to all destro melee classes, to BO and BG and to SH and DoK, spirit rezist debuff increase dmg to SMs, Ams and 1 WL skill. Fact, that Wrath of Hoeth stack with Heavens blade is not important, because only classes who profit from that are SMS(tanks who deal much less dmg than any mdps/rdps class) and mainly dps AMs(which are less common than DPS Shammans). If You are only SM in group and Your party doesnt have DPS AM(which are most of the time) You are tend to use Natures blade anyway, so not that big deal. Sure if Your group setup is by somehow 2 SMs with 1 2H dps speced and Your group also have dps AM, than this stacking 2 skills have its effect, but how often You have to face this wierd group setup?
You cant compare a legit armor debuff like maras to the underwhelming armor penetration granted by a 12 point WS tactic that might buff 3 targets in your party at most that could just as easily be done by re using FMl while switching defensive targets
Also who said that the AM has to be dps? And why does SM even need x2 resist auras setting spirits res to essentially 0 when you already have KOTBS resist auras?
And if all that jazz IS considred ok for SM, then why can't BO get double tick WS buff with NCM ?

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