The getaway AM

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sullemunk
Addon Developer
Posts: 1235

The getaway AM

Post#1 » Wed Jun 14, 2017 11:21 pm

The funniest thing that happend during tonights stream
At the end there where like 7-8 ppl chasing me
Run forrest, Run!

Runaway ArchMage
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peterthepan3
Posts: 6509

Re: The getaway AM

Post#2 » Wed Jun 14, 2017 11:53 pm

Epic haha, but how do you play with so many addons clogging your screen?!

Speedy gonzalez!
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sullemunk
Addon Developer
Posts: 1235

Re: The getaway AM

Post#3 » Thu Jun 15, 2017 12:01 am

i ursually have the "CooldownLine" up in the left corner, and the lootlist hidden, so that frees up some visual space
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Schweedy
Posts: 61

Re: The getaway AM

Post#4 » Thu Jun 15, 2017 12:45 am

Excuse me, but what is that addon that displayed the "snare box" with the time remaining? If you don't mind me asking.

Also, Balanced essence isn't a stationary cast anymore? Is this experimental mode?
RP 70/AM 64
ZEAL 81/SHAM 66/DOK 60

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sullemunk
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Posts: 1235

Re: The getaway AM

Post#5 » Thu Jun 15, 2017 12:56 am

Schweedy wrote:Excuse me, but what is that addon that displayed the "snare box" with the time remaining? If you don't mind me asking.

Also, Balanced essence isn't a stationary cast anymore? Is this experimental mode?
It's called CCTV and displays When you are affected by CrowdControll (snares,roots,stuns,etc..)
and yes this is experemental mode on AM
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lilsabin
Posts: 619

Re: The getaway AM

Post#6 » Thu Jun 15, 2017 1:41 am

i need some of your add ons

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Darosh
Banned
Posts: 1197

Re: The getaway AM

Post#7 » Thu Jun 15, 2017 5:23 am

^ very much, actually I'd like to ask whether one can... well, hire you to create some specific addons, given that you are tagged as addon developer. It'd be nothing fancy, just some tailored stuff to suit my needs.

You prolly wanna coverup your UI the next time around, you get people drooling and stuff - its pretty kinky. :lol:

Daknallbomb
Posts: 1781

Re: The getaway AM

Post#8 » Thu Jun 15, 2017 5:43 am

Haha rly nice :)
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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sullemunk
Addon Developer
Posts: 1235

Re: The getaway AM

Post#9 » Thu Jun 15, 2017 8:53 am

Darosh wrote:^ very much, actually I'd like to ask whether one can... well, hire you to create some specific addons, given that you are tagged as addon developer. It'd be nothing fancy, just some tailored stuff to suit my needs.

You prolly wanna coverup your UI the next time around, you get people drooling and stuff - its pretty kinky. :lol:
Depends on what you need, Nothing that breaks the game i hope
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Darosh
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Posts: 1197

Re: The getaway AM

Post#10 » Fri Jun 16, 2017 1:09 pm

sullemunk wrote:
Darosh wrote:^ very much, actually I'd like to ask whether one can... well, hire you to create some specific addons, given that you are tagged as addon developer. It'd be nothing fancy, just some tailored stuff to suit my needs.

You prolly wanna coverup your UI the next time around, you get people drooling and stuff - its pretty kinky. :lol:
Depends on what you need, Nothing that breaks the game i hope
Surely not, no. Basically just a cleaner and simpler enemy-lite with some other addons worked in, basically.

Reworking the current addons into one might be a good idea regardless - would allow an easier maintenance and accessibility for new players, it might even help performance-wise. But dunno how finnicky the addon buisness is for WAR.

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