Destruction cannon is currently able to hit all the way right up to the entrance on the temple on their side. Stop leaving the temple with the artefact. You will be utterly annihilated.
Orders cannon however is riiiight at the back so dont expect us being able to do the same.
PSA: To Order doing Morkhain Temple
PSA: To Order doing Morkhain Temple
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Esperflame
- Posts: 184
Re: PSA: To Order doing Morkhain Temple
Actually the Order cannon is also capable of hitting us just as we exit the temple on their side too.
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- peterthepan3
- Posts: 6509
Re: PSA: To Order doing Morkhain Temple
heard a rumour that the cannons play a more pivotal role in scenarios to attract ex World of Tanks players?

- Aurandilaz
- Posts: 1896
Re: PSA: To Order doing Morkhain Temple
cannons these days are nothingpeterthepan3 wrote:heard a rumour that the cannons play a more pivotal role in scenarios to attract ex World of Tanks players?
remember back in 2013 when half of Caledor map centre was taking Cannon fire from WC, with mid BO having circa 60 feet of moving range between Destro cannon range and Order cannon range, when shot from their WC?
Re: PSA: To Order doing Morkhain Temple
peterthepan3 wrote:heard a rumour that the cannons play a more pivotal role in scenarios to attract ex World of Tanks players?
Been playing my STUG IV to often in the last week.
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Re: PSA: To Order doing Morkhain Temple
No one (or at least most) do not mind the cannons purely as an anti-spawn camp device. But in certain sc's these cannons can hit to far and interfere with fights over the objective. You can run the part literally to the doorway of the middle building and get covered by siege. Another example is Phoenix Gate where you have to push to their flag through cannon fire. I have yet to see any arguments from you or any other teammember why that is a good thing.Torquemadra wrote:I played world of tanks...... http://wotlabs.net/na/player/jaguaratronpeterthepan3 wrote:heard a rumour that the cannons play a more pivotal role in scenarios to attract ex World of Tanks players?
and stop trying to spawn camp
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Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen
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