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Current state of MDPS vs RDPS?

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Soulcheg
Posts: 936

Re: Current state of MDPS vs RDPS?

Post#31 » Wed Feb 15, 2017 5:02 pm

Chosen guarding choppa, BG guarding Mara, DoK + zealot. This is immortal group, i absolutely cannot understand all that crying about RDPS domination. This "domination" has ended years ago.
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Aurandilaz
Posts: 1896

Re: Current state of MDPS vs RDPS?

Post#32 » Wed Feb 15, 2017 5:50 pm

Soulcheg wrote:Chosen guarding choppa, BG guarding Mara, DoK + zealot. This is immortal group, i absolutely cannot understand all that crying about RDPS domination. This "domination" has ended years ago.
nah, switch BG to Blorc and DoK to shaman, more reliable healing output and Blorc gives even more dmg as part of meleetrain. ;)

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Soulcheg
Posts: 936

Re: Current state of MDPS vs RDPS?

Post#33 » Wed Feb 15, 2017 6:17 pm

I like more Crimson death, heal debuff, AP debuff, etc :)

Though i like how Blorc can be a decent DPC-tank with a shield :)

I don't really like shammy, i prefer zealots for power healing, though in certain circumstances you can take 2 DoKs :)
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porkstar
Posts: 721

Re: Current state of MDPS vs RDPS?

Post#34 » Wed Feb 15, 2017 6:39 pm

Spoiler:
Aurandilaz wrote:
porkstar wrote:
Aurandilaz wrote:So, buff WE?

YES please!
WE don't need buff. Nicelook just needs to make a video and give y'all some pro instructional classes.
is that some clever way to say "l2pnoob"? :? Nah just sayin' if you want to play WE solo, watch this dude.
WE/WH do not need an armour increase...
They have the best defence of the game: turning invisible.
And when I see a WH runing in stealth in front of a whole WB undetected before jumping on a squishy, well...
I'm beginning to think that maybe stealth needs to be more easy to detect, because that's just BS.
oh right, that's why all pro premade run with a WE/WH instead of Mara/WL or Choppa/Slayer. That stealth really gives them such awesome group utility. But I guess no one cares about group utility because this is balanced on 1v1 or how was it again... ;)
That awesome 30 sec cooldown stealth-of-awesomeness makes them the single best mdps you can pick for your premade, all maras are totally jelly. Teinhala and Partyelf seem to do just fine in a 6 comp. Not claiming they are better than mara I guess but, should they be?
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Porkstar Hamcat Coolwave
Penril wrote:So you are saying that a class you never touched is OP?
Go play it before posting about it pal...

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TheSockPuppet
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Posts: 127

Re: Current state of MDPS vs RDPS?

Post#35 » Wed Feb 15, 2017 6:54 pm

zulnam wrote:Aren't classes supposed to have mirror counterparts in the opposite faction? If BW=SC, Engi=Magus and SW=SH how can one faction have a rdps advantage?

I'm no quite getting this.
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Aurandilaz
Posts: 1896

Re: Current state of MDPS vs RDPS?

Post#36 » Wed Feb 15, 2017 7:45 pm

porkstar wrote: Nah just sayin' if you want to play WE solo, watch this dude.

Teinhala and Partyelf seem to do just fine in a 6 comp. Not claiming they are better than mara I guess but, should they be?
I have no issues getting solo kills on my WE/WH, but what I'm grumbling here about is the inferiority of WEs/WHs compared to other mdps when it comes to optimizing group setup; light armour makes you squishy when participating in tradtional meleetrains, and often the easiest target for enemy fire simply because you're gonna drop faster than the other mdps when under focus. Leading to a situation where a proper meleetrain premade should do their best to avoid choosing a mdps with light armour when medium armour allows better survivability, which transitions into better performance in pvp.

So, WE/WH fine, but suboptimal for a group that aims for maximizing performance. Probably going to roll a mara and WL, I don't want to handicap my team too much. ;)

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porkstar
Posts: 721

Re: Current state of MDPS vs RDPS?

Post#37 » Wed Feb 15, 2017 7:57 pm

Spoiler:
Aurandilaz wrote:
porkstar wrote: Nah just sayin' if you want to play WE solo, watch this dude.

Teinhala and Partyelf seem to do just fine in a 6 comp. Not claiming they are better than mara I guess but, should they be?
I have no issues getting solo kills on my WE/WH, but what I'm grumbling here about is the inferiority of WEs/WHs compared to other mdps when it comes to optimizing group setup; light armour makes you squishy when participating in tradtional meleetrains, and often the easiest target for enemy fire simply because you're gonna drop faster than the other mdps when under focus. Leading to a situation where a proper meleetrain premade should do their best to avoid choosing a mdps with light armour when medium armour allows better survivability, which transitions into better performance in pvp.

So, WE/WH fine, but suboptimal for a group that aims for maximizing performance. Probably going to roll a mara and WL, I don't want to handicap my team too much. ;)
I hear ya. It's how I feel when I run in a 6 group with: grenade engie, 2h IB, 2H kotbs, DPS AM, Rifle ENG, and RP. WHY cant that set-up be optimal damnit! My grenengie literally has zero place in a competitive 6-person. I needs me a spammable heal debuff =P
Vagreena Auntie Dangercat
Porkstar Hamcat Coolwave
Penril wrote:So you are saying that a class you never touched is OP?
Go play it before posting about it pal...

gandresch
Posts: 126

Re: Current state of MDPS vs RDPS?

Post#38 » Wed Feb 15, 2017 8:00 pm

The only MDPs class that can maximize the group Performance is the marauder ;) The WL has just an armor debuff and a pet that is mostly dead in an competative fight.

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Telen
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Re: Current state of MDPS vs RDPS?

Post#39 » Wed Feb 15, 2017 8:27 pm

Ive yet to see a premade all night that didnt have a mara in it. Thats an issue with mdps that one is so far above other classes. You dont have that with rdps.
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Pumatouch
Posts: 180

Re: Current state of MDPS vs RDPS?

Post#40 » Wed Feb 15, 2017 8:42 pm

Aurandilaz wrote:Order vs Destro serially
Are we still doing this?
Spoiler:
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