That the destruction faction has an abundance of wounds debuffs doesn't mean the the BG is weak. It was just bad game design by the original developers. The IB and the BG the class mechanics look the same, but actually they work differently. You have to play them both to get the difference as it is hard to describe, not only compare them on paper like many people do.
neokingdom wrote:the KD should definitely proc off of a parry as well. The 10% crit debuff that they give is the best debuff the BG brings to the table, but if you take that then you can't knock people down. Maybe it should even proc off of a disrupt honestly. All other tanks have a kd they can use at any time, no defensive proc needed. The only other one that isnt immediately ready is the SM or BO one, but it just requires you to use 2 abilities to get to it.
A proposal for a
potential 5 second knockdown on parry (or even parry and disrupt) on the
only class that can make itself immune to detaunts and
has generally a very good anti-caster capabilities (including a disrupt tactic) will probably not get alive through the balance subforum.
About knockdowns with a requirement:
The IB core knockdown requires a shield and a successful block, not that this would be much of a disadvantage for a tank who's guarding/switching guard on focused targets; though i can imagine that a BG knockdown on disrupt would helpful in 1vs1 situations or if the BG thinks his primary role is that of a DPS...