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Pug Sc queue

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Danielle
Posts: 206

Re: Pug Sc queue

Post#221 » Sun Oct 09, 2016 9:12 pm

Solo q in Khaine's Embrace is fun and much more even. From my impression of queuing in a premade pop times there have been largely unaffected by this. In other words good stuff.
Spoiler:
Raging Slayer overextender and Healbot of Deep and Dry and Dark Omen
All my Order characters
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Yes, you are welcome to this hitlist. I REALLY enjoy being chased across a whole zone.

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StormX2
Game Master
Posts: 1080

Re: Pug Sc queue

Post#222 » Sun Oct 09, 2016 10:47 pm

Lindisfarne wrote:I have to say, at first, i hated the idea, but now i realize its a good thing to have solo q sc. Slightly longer que, but higher quality of players, less cry babies, and less afk'ers in the real sc's now :)
that was the hope ;p

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catholicism198
Posts: 1092

Re: Pug Sc queue

Post#223 » Mon Oct 10, 2016 3:28 am

Does the Pug-only SC not rotate?
KE uses up the whole 15 minutes- sometimes the score never goes past ~100.

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Akalukz
Posts: 1821

Re: Pug Sc queue

Post#224 » Mon Oct 10, 2016 6:06 pm

yeah that seems to be an issue. I would stay away from Logrins and Khaines in the future. To stagnant.
-= Agony =-

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Haho2
Posts: 25

Re: Pug Sc queue

Post#225 » Mon Oct 10, 2016 6:28 pm

any chance for map rotation SC solo queu? 1 weak map rotation will be avesome i think :)
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Tertilus
Posts: 12

Re: Pug Sc queue

Post#226 » Mon Oct 10, 2016 6:42 pm

Haho2 wrote:any chance for map rotation SC solo queu? 1 weak map rotation will be avesome i think :)
Agreed, I'd like to see this rotate as well. However if it does I hope there is a server notification on Log-in or something. I was only aware there was a pug scenario queue because I saw reference to it here on the forum. I had to ask on the advice channel to figure out which SC it was. I'm still not certain I am doing it right. All you have to do is queue for KE correct? Can I do it as a group of 2 or must it be done as a solo?

Penril
Posts: 4441

Re: Pug Sc queue

Post#227 » Tue Oct 11, 2016 2:26 pm

Map rotation would be nice. I would love to see GoE next as pug-only SC.

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peterthepan3
Posts: 6509

Re: Pug Sc queue

Post#228 » Tue Oct 11, 2016 2:30 pm

Penril wrote:Map rotation would be nice. I would love to see GoE next as pug-only SC.
Would be a bit more forgiving to MDPS, too.
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catholicism198
Posts: 1092

Re: Pug Sc queue

Post#229 » Wed Oct 12, 2016 9:51 pm

Penril wrote:Map rotation would be nice. I would love to see GoE next as pug-only SC.
GoE is really the only way to go.
Action driven.
Good for both range and melee;
Range can snipe from above and melee can creep up behind them.
...and it won't take 15 minutes for it to concluded with a pitiful score of ~150

KE was a great place to test out the new engineer/magus changes but KE scs consist of mostly BW and Engineers, which doesn't give melee a fair chance. I've seen maybe 2-3 slayers the whole time I was playing.

*I don't play melee- I'm just looking to play SCs with greater career diversity- one in which most, if not all, play styles are viable*

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adei
Posts: 272

Re: Pug Sc queue

Post#230 » Wed Oct 12, 2016 10:16 pm

Should have a map rotation soon. will update when its in.

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