Post#73 » Mon Oct 10, 2016 7:29 pm
Gobtar wrote:
a) Meta is built by the players, they establish how the meta is through factors in and around the game itself. It can change due to states, set-ups and discoveries.
b) This game fundamentally is built on working together and communication, it is viable for Pugs but the apex of this is the premade (be it 6man or warband). This was the natural evolution of the game and it is incentivized at every step.
I'm not disagreeing. Of course it's more fruitful to organize your group/warband for the most optimal setup available to you. Add voice communication and you're well ahead of the herd.
But saying that the game is not designed around pugging is simply wrong. The game fronts it's open group/warband system and the simple fact that you can queue for scenarios solo or with whatever group setup you have, should also tell you that pugging was (and still is, imo) indeed thought into the very core of this game.
It was only in pve that you couldn't really pug it with whatever was at hand. So you could say that certain aspects of it advocated highly organized grouping. But far from all of it. And it made good sense - and still does. Since the majority is still made out of casual players.
Last edited by
Specialpatrol on Mon Oct 10, 2016 7:38 pm, edited 1 time in total.
APONYMOUS l WP l R40 l RR8X
BRAKEDOWN l KOTBS l R40 l RR8X
BOILING l BW l R40 l RR8X
PUFFED l SLY l R40 l RR8X
RHYTHM l AM l R40 l RR8X
EEWULL l DOK l R3X l RR4X