Azarael wrote:1) Cheating can be done. A simple modification to net-code will allow him to avoid huge amount of damage while able to output high dmg as well.
Err, what?
All of the stat change, cooldown and damage calculation code is serverside. This sounds like bs.
This!
Otherwise half of the server would run rampage, with various cheats/hacks/bots (no I dont mean your shitty AHK scripts). In every MMO (WoW/Skyforge etc.) the important stuff is serversided. There are some options to cheat through this:
Hack into the Server (Highly illegal and you can get into jail for doing so)
Kidnap one of the employes (Again Highly non recommended --> Jail)
Smaller gaps are in every game (for tricky hackers, that find ways to bypass some of the security measurements)
Only the most skilled Hackers are able to bypass/inject some code, but on the otherside: A skilled enough hacker barely gives a daym about some online game hacking. He can simply hack some account$ and do whatever he wants...
Therefore I hardly doubt, that you stumbled upon a real"Cheater/Hacker" who spent hours for making some hacks only to feel good and "pawn some noobs"... Thats jm2C. But dont believe single "hacker" individuals would spend THAT much effort to hack some online games. Especially such small private servers.
Edit: Why I wrote this:
I got accused 2 times myself for cheating. 1 Time someone called a GM because "I was lagging" 1 time I had the bug where I am on a mount but I have normal running animation. (I had this again yesterday when i turned on my Aura there is some bug) As long as someone is not teleporting around, as long I do not believe this player is cheating.