Hi all,
http://waronlinebuilder.org/#career=mag ... 097:5100:0:
What do you think of the build I'm going to use once dingdong 40RR08?
I'm calling it the "Show you my finger" build ! (mine has a black ring, 2 Today, the middle finger right hand of course)
Order hate us -> never enough Magus online to kill to finish events
Destro hate us -> Magus is bad and useless and you should have rolled a Sorc to help your faction
Devs hate us -> NERF MAGUS !
Efficiency!
Don't care you don't heal me as I will heal myself and it'll be as good as your heals anyway.
AOE damage for the win. Yay, I can hit 2 too.
AP drain morale 2 -> Just for the lolz
Staggers and punts -> So order players can relax for a couple of seconds, it's just a game after all
Rift -> Come give me a kiss, NOW !
AP tactic -> the more AP the more selfheals and the more damage
Aegis -> for some time I've a bigger HP-pool than you brah. How does that feels?
Gear
Whatever looks pretty and you can put your hands on
Gameplay
Pro ftw
sum deamon
look around
pew pew a bit
die as only Magus can
wait for rez
wait for rez
wait for rez
respawn and rince and repeat
Warning
This build is not, I repeat
izzzz NOT
for beginners
This build is for pros and pros only who undersand pro ftw Magus gameplay.
Last words
Remember!
You don't play a Magus, you live it!
[Magus] build for Magus
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- peterthepan3
- Posts: 6509
Re: [Magus] build for Magus
I love how the SVF heal tactic requires 2 other tactics to make it useful =p

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- Posts: 1781
Re: [Magus] build for Magus
Hmmm i find its crap. Dat self heal with Taktik Throw so many good taktiks away.. Dat build looks Like an rly uneffektiv rift build. Just rly Not playable
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy
Re: [Magus] build for Magus
Riftbot spec (group play):
http://waronlinebuilder.org/#career=mag ... 1:;0:0:0:0:
Solo (ST build):
http://waronlinebuilder.org/#career=mag ... 4:;0:0:0:0:
Rotation solo:
Baleful, Mutating blue fire, Withered Soul, Magic Bolt of Change, Flickering Red Fire, Surging Violet Fire and Indigo Fire Of Change.
http://waronlinebuilder.org/#career=mag ... 1:;0:0:0:0:
Solo (ST build):
http://waronlinebuilder.org/#career=mag ... 4:;0:0:0:0:
Rotation solo:
Baleful, Mutating blue fire, Withered Soul, Magic Bolt of Change, Flickering Red Fire, Surging Violet Fire and Indigo Fire Of Change.
Re: [Magus] build for Magus
And in absolute best case scenarios (unguarded debuffed targets) it heals you for about as much as a heal over time pot would, and only requires 3 tactic slots that are garbage.peterthepan3 wrote:I love how the SVF heal tactic requires 2 other tactics to make it useful =p
♂ ♂ ♂ <Lords of the Locker Room> ♂ ♂ ♂ <Old School> ♂ ♂ ♂
- peterthepan3
- Posts: 6509
Re: [Magus] build for Magus
Bad rotation: bolt takes absolute priority followed by svf and soi (potw before both of those but i don't wanna waste immunities). Baleful - withered - bolt - soi - svf - ifoc (if u got chosen u never need to bother with glean magic).Daevas wrote:Riftbot spec (group play):
http://waronlinebuilder.org/#career=mag ... 1:;0:0:0:0:
Solo (ST build):
http://waronlinebuilder.org/#career=mag ... 4:;0:0:0:0:
Rotation solo:
Baleful, Mutating blue fire, Withered Soul, Magic Bolt of Change, Flickering Red Fire, Surging Violet Fire and Indigo Fire Of Change.
You will use flickering red fire maybe 1% of the time. Mutating blue fire is good when you have m2, but other than that you'll rarely ever use it now that we have 5 sec cd on bolt.
And lol@Jacub: so true xd

Re: [Magus] build for Magus
SRV tatics :
1. SRV heals 100% damage done,(not 50%).
2. SRV hits 2 additional targets ,(not one).
Make magus cast times not interrupt while moving !
20% damage from pet be increased to 35 ft radius
1. SRV heals 100% damage done,(not 50%).
2. SRV hits 2 additional targets ,(not one).
Make magus cast times not interrupt while moving !
20% damage from pet be increased to 35 ft radius
Re: [Magus] build for Magus
Well i use the Dots to bury the elemental debuff from pet, the reason i use my rotation with flickering fire is so the 3 spells hit roughly on the same second due to travel time. Kinda stacking up the hits like a sorc, but ofc one can remove dots in the rotation as well.peterthepan3 wrote:Bad rotation: bolt takes absolute priority followed by svf and soi (potw before both of those but i don't wanna waste immunities). Baleful - withered - bolt - soi - svf - ifoc (if u got chosen u never need to bother with glean magic).Daevas wrote:Riftbot spec (group play):
http://waronlinebuilder.org/#career=mag ... 1:;0:0:0:0:
Solo (ST build):
http://waronlinebuilder.org/#career=mag ... 4:;0:0:0:0:
Rotation solo:
Baleful, Mutating blue fire, Withered Soul, Magic Bolt of Change, Flickering Red Fire, Surging Violet Fire and Indigo Fire Of Change.
You will use flickering red fire maybe 1% of the time. Mutating blue fire is good when you have m2, but other than that you'll rarely ever use it now that we have 5 sec cd on bolt.
And lol@Jacub: so true xd

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Re: [Magus] build for Magus
I don't currently play Magus, but I'm interested in the class. Why spec seed of chaos? Seems like it's not in the main rotation; and it also seems like it's, to paraphrase Oderus Urungus, "why are you using this derivative 70's crap, crap crap skill."
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan
Squid - Squig Squit - B.O.
Black Toof Clan
Re: [Magus] build for Magus
well its can be useful if someone tries to gank you if your solo and traveling somewhere. And one slot less from full wont make you lose that mutch dps from havoc. Also there isnt mutch else to buy, even at rr70.Fey wrote:I don't currently play Magus, but I'm interested in the class. Why spec seed of chaos? Seems like it's not in the main rotation; and it also seems like it's, to paraphrase Oderus Urungus, "why are you using this derivative 70's crap, crap crap skill."

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