Also helps Slayer out with WL armour debuff, and can lay solid pressure with the burst.
WL can generally take out any unhealed, unguarded dps out in 3gcds.
Pounce and FO can crit close to 1k, along with auto for 700-1.5k. Co-Ord with some luck is 2k+ and Cull the Weak is 2k. This is on light armour classes with Primal Fury up, Unguarded, Unchallenged, and doesn't count pet damage.
I'd say drop these rough damage numbers by 20-30% for med armour dps/lightarmour healer with armour talis, and DoK will probs be taking like 40-50% less.
Pounce/FO/AutoAttack in 1st gcd, Co-ord 2nd GCD, and Cull in 3rd, might get another auto in the 3rd gcd dependant on your weapon choice.
My only gripe with the class is that sometimes the pet feels miles away in large open fights(Like BlackFireBasin SC). Playing a high mobility class but the pet just seems to lagg behind, delaying burst. I'd have to play my WL a bit more to figure what the problem is. Maybe even try the speed training tactic

I use: http://waronlinebuilder.org/#career=wl; ... 0:0:4262:0:
and if my pet gets focused a lot: http://waronlinebuilder.org/#career=wl; ... 0:0:4262:0:
Not sure if the last 3 points are better in Hunter or Axeman, I haven't been bothered to look into it. Maybe something for me to look at tonight.
@LonerTacticDebate: Someone show me the damage/pressure with this tactic over packsynergy/revenge. Doubt it's worth dropping those tactics for this pile of poop.(Inb4 SuperSecretStratsgg.doc involving sending in suicide pet for loner+revenge to stack for ultimate 10s killwindow)
@Guardian spec: It's ok for solo RvR, but just don't take it into SCs/Grps. IIRC Guardian Spec would win 90% 1v1s pre-rr100 patch, but I don't know how it performed after rr100patch as dueling wasn't fun to me then. Guardian spec has next to no pressure vs Axeman, loosing that 25% damage buff and execute is too much imo.