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Runebbb
Posts: 20

Re: Capitals

Post#11 » Sat Aug 13, 2016 12:36 pm

didnt know about the capitals but to me its irelevant if we get the extra capitals tbh i rather dont have a extra capital then unfinished work at the same time its probably gonna take the dev team ALOT of hours to fix it so i rather have other things done and have em forget about this unless its a guy in the dev team who really wanna make the citys but theyr time will be better spent elsewhere i mean like the team on warhammer online also had HUUUUUGE problems fixing all the stuff game is huge

anyways nice work devs thanks for the game (:
Baroz- 40 chosen
Elyl- 40 mage

guild leader of we toss dwarves
and we're recruiting new members just send a tell ingame ;)

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saupreusse
Former Staff
Posts: 2509

Re: Capitals

Post#12 » Sat Aug 13, 2016 5:24 pm

TBH, we have ppl in the team that would really like to see those two cities added. But these are future plans :) there are other things that need to be done first. (RvR,Cities,dungeons,PQ...)
Saup - RR 8x WP
Son - RR 8x AM

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Razielhell
Former Staff
Posts: 1228
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Re: Capitals

Post#13 » Sat Aug 13, 2016 8:02 pm

saupreusse wrote:TBH, we have ppl in the team that would really like to see those two cities added. But these are future plans :) there are other things that need to be done first. (RvR,Cities,dungeons,PQ...)
Loot tables for PQs ? ^^ :cry:
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hellghast34
Posts: 2

Re: Capitals

Post#14 » Sun Aug 28, 2016 9:17 pm

I would be floored if you actually pull it off and install the capitals including the 2 unreleased ones... do you actually know whats unfinished in those?

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RyanMakara
Posts: 1563

Re: Capitals

Post#15 » Sun Aug 28, 2016 9:32 pm

hellghast34 wrote:I would be floored if you actually pull it off and install the capitals including the 2 unreleased ones... do you actually know whats unfinished in those?
Let's just say the High Elf and Dark Elf capitals never had models, nor maps or PQs developed for them. The database has fractions of PQ info for the Dwarf and Greenskin capitals, while we have nearly all the geometry for the interiors; missing a few corridors and connection areas. There is no NPC info, nor are there any portal jumps or map info.
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