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Roodabega
Posts: 38

Re: Addons

Post#251 » Fri Aug 05, 2016 1:57 am

Hi, I tested a qquickfix for NaturalLog and it is working perfectly, if someone would like to upload cool, i cant remember my pw
https://www.dropbox.com/s/5ilz4g86xfe34 ... g.zip?dl=0

the only change was it will save its positioning after inital setup

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Idrinth
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Re: Addons

Post#252 » Mon Aug 08, 2016 10:03 pm

thanks Roodabega,
completely forgot to add a "forgotten password" feature there :/ will have that added within a day or two - if you send me the email you used when registering, I'll generate you a new password.
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Santana
Posts: 9

Re: Addons

Post#253 » Wed Aug 17, 2016 4:33 am

Mech keeps resetting its position everytime I reload UI. Anyone know of a fix?

magicspin
Posts: 4

Re: Addons

Post#254 » Wed Nov 16, 2016 7:39 pm

Which one was the mod that you could bind one hotkey to activate various things based on conditions?

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blaqwar
Posts: 471

Re: Addons

Post#255 » Thu Nov 17, 2016 1:30 am

magicspin wrote:Which one was the mod that you could bind one hotkey to activate various things based on conditions?
NerfedButtons, probably.

Does anyone know of a swing timer for WAR?

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Idrinth
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Re: Addons

Post#256 » Sat Nov 19, 2016 8:58 am

What is a swing timer, blaqwar?
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Razielhell
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Re: Addons

Post#257 » Sat Nov 19, 2016 9:06 am

Idrinth wrote:What is a swing timer, blaqwar?
The bar on the bottom.
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blaqwar
Posts: 471

Re: Addons

Post#258 » Sat Nov 19, 2016 2:47 pm

Yeah, games like WoW have swing timers - a visual indication of when an autoattack is going to hit. As far as I know WAR still uses the same system where the autoattack will hit every x seconds but won't hit during a channel. In order to be able to better time your abilities and maximise the DPS you need to be aware of the swing timer. On my SM, for example, using a slow 2-hander I can time a channeled ability such as Ether Dance or Wall of Darting Steel so that it doesn't delay autoattacks.

That's something that is siginificantly more difficult to do without a visual aid. I'm looking for that kind of a visual aid and I'm not sure I've ever seen one for WAR. It would be useful for a few careers, BOs and WPs come to mind, anything with a 2 handed weapon that uses channeled abilities.

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sullemunk
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Posts: 1235

Re: Addons

Post#259 » Sun Nov 20, 2016 12:37 pm

Can probably make one if needed
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magicspin
Posts: 4

Re: Addons

Post#260 » Wed Nov 23, 2016 6:58 am

blaqwar wrote:
magicspin wrote:Which one was the mod that you could bind one hotkey to activate various things based on conditions?
NerfedButtons, probably.

Does anyone know of a swing timer for WAR?
yeah that's it, thanks. It let me play the game back in the days despite my disability.

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