peterthepan3 wrote:7rere7 wrote:peterthepan3 wrote:....it's 6 people against 12 people. 6 humans against 12 humans. 6 brains against 12 brains. Why should the side who fight at an immediate disadvantage not get increased rewards should they win? Lmfao... premades are designed to fight other groups of 6.
Why? Because their "PREMADE",do you know what that means? Premades are created and expected to win against larger casual players !
" 6 brains vs 12 ,6 people vs 12 people" WHAT ? Totally a lame point of view and contradiction ! 12 is more then 6 yet you think 6 man vs 12 is balanced ,yet premades will get the twice reward for doing the expected ,"WINNING" . Obviously your biased to the type of game play you prefer to play!
If you honestly feel that the 6 in the 6v12 don't deserve extra rewards for beating 12 good players then I dunno what else to say, seriously. there is no **** point in doing a 6v12 on the premade's behalf
FOR PLAYING THE GAME AS INTENDED**** if they ain't getting anything for the increase in difficulty.
btw a premade is just a group of 6 players. that is all it is. It is a group of players who have decided to group up and do scenarios/rvr with eachother as per what the game intends.
You honestly believe that premades are not going to adept against 6 vs 12? Ohh yes premades will overcome those odds and will get twice the reward for it ....that's unfair!
If SC reward system is created the way you would like it ,premades will love it and take full advantage of it!
Whatever level a premade is ,they are created mainly to gain advantage over equal or larger casual players!
6 man play is designed for RVR not SC's domination ...that's not how the game should be intended !