Would it be possible to have all doors open?
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Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
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- Posts: 23
Would it be possible to have all doors open?
Basically what it says on the tin, did a search of the forums and didn't see this being mentioned, though it could have been under something other then door or gate which are what I searched for, at any rate I think this would be a far simpler and less prone to bugging solution to the door problem if it is even possible. If its not possible to set the doors permanently in the open position then disregard this, but if it can be done I think it would be greatly appreciated given the number of times the temp doors have caused major issues.
"Ever boil a can of cola? Ever see what tries to crawl out of the saucepan?" - The Black Signal
Setch Dreskar [WH] - Harkus Ironforge [Engi] - Severys [BW] - Korvik Runecarver [RP]
Setch Dreskar [WH] - Harkus Ironforge [Engi] - Severys [BW] - Korvik Runecarver [RP]
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- RyanMakara
- Posts: 1563
Re: Would it be possible to have all doors open?
I'm pretty sure that if they could open them, they would have opened them. But I do agree, it'd be better than the shitty level teleporting. It'll be fixed in time, though. Patience is a virtue.

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- Posts: 23
Re: Would it be possible to have all doors open?
Oh I know just curious, I wouldn't doubt that it is actually impossible to do but who knows, may as well ask about it.
"Ever boil a can of cola? Ever see what tries to crawl out of the saucepan?" - The Black Signal
Setch Dreskar [WH] - Harkus Ironforge [Engi] - Severys [BW] - Korvik Runecarver [RP]
Setch Dreskar [WH] - Harkus Ironforge [Engi] - Severys [BW] - Korvik Runecarver [RP]
Re: Would it be possible to have all doors open?
Doors in the game client are all set to closed to prevent hacking. The server needed to tell the client which doors could and couldnt be opened. Seems likely that each door had its own packet and I dont think the devs have these.
If the official game was still going you could just go in. Open a door and get the server code for that. Thats the problem with emulating a dead game. Alot will be missing and be very difficult to get to work as it used to. We may have to get used to some things having little hacks like this.
If the official game was still going you could just go in. Open a door and get the server code for that. Thats the problem with emulating a dead game. Alot will be missing and be very difficult to get to work as it used to. We may have to get used to some things having little hacks like this.

Re: Would it be possible to have all doors open?
Doors could theoretically be made invisible when open if the project utilized client-side memory edits via the launcher. That's a pretty tall order though.
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