temple of Isha
Ads
- magter3001
- Posts: 1284
Re: temple of Isha
Cuz OrderBiasGrobbok wrote:why order have shorter way to flag?
To be fair, the distance is barely noticeable... if devs really care about looking at the distance and adjust it, fine enough by me.
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands
Grelin of Magnus/Badlands
- saupreusse
- Former Staff
- Posts: 2643
Re: temple of Isha
they have a shorter way because we love order and hate destro.Aand we also just wait for the balance forums to open so we can finally nerf magus.
Saup - RR 8x WP
Son - RR 8x AM
Son - RR 8x AM
Re: temple of Isha
imo that is somehow disadvantage since desto often catch the tail of the order's formation and the fight afterward become unbalanced numbers wise
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
- th3gatekeeper
- Posts: 952
Re: temple of Isha
Yes! Nerf Magus JEEZ they are way too OP! I mean they have.... ummm.... RiFT! Yeah, they get RIFT! and.... um.... other spells that make them OP!saupreusse wrote:they have a shorter way because we love order and hate destro.Aand we also just wait for the balance forums to open so we can finally nerf magus.
Actually it would be somewhat simple to not only test this (which I have) but also to just move back SLIGHTLY the "line" in which you cant cross before the game starts and it would make the distance the same...
Sulfuras - Knight
Viskag - Chosen
Ashkandi - Swordmaster
Syzzle - Bright Wizard
Curz - Marauder
Andrithil - Blackguard
Viskag - Chosen
Ashkandi - Swordmaster
Syzzle - Bright Wizard
Curz - Marauder
Andrithil - Blackguard
- magicthighs
- Former Staff
- Posts: 717
Re: temple of Isha
This ^saupreusse wrote:they have a shorter way because we love order and hate destro

Who is online
Users browsing this forum: No registered users and 52 guests



