What WAR live had during development and at launch regarding crossrealming has no relevance whatsoever here. Even WAR live did not want to limit people to a single realm, just to a single realm on one server - when they had quite a lot of servers. I highly doubt they planned for the gradual decline of the game and reduction of the number of players and servers at that point.VMblast wrote:My suggestion came from the origins and philosophy of the WAR that Mark Jacobs put into place from the beginning of its development. That was the two server system. Players could only play one realm per server. We have only one here.bwdaWAR wrote:What I don't get is where that 8 or even 24 hours is coming from. Its purpose is to prevent people from relogging into the same battle on the other side, is it not? 1-2 hours of this (for now) theoretical lockout would be enough for that. So why the third to one day long lockout timer?
Could you explain how the xrealmers can do this supposed jumping back and forth and farming/leeching if they have to spend 1-2 hours outside the game if they want to switch? As opposed to the proposed 8h which, according to you, would solve the problem that the 1-2 hours wouldn't? Because what they are doing NOW is switching right away, in situations they know perfectly well what to expect when they leave and get back on the other side. You used the word "quick" there several times yourself.VMblast wrote: As a lot of pips love playing both of realm chars and there is real threat of xrealming, some compromise is needed. If you put 24h time lock, that would mean that people would be only able to play one realm per day and that could be a bit frustrating. On the other hand big actions a cross the tiers usually lasts few hours and period of 1-2h dont mean a lot in this case. Its still in boundaries of what xrealmers do (jumps back and forth in few hour time period for a quick harvest). This way, in 8h period people that like to play both realms chars whould be able to do so in a period of one day, however those big actions wouldnt be jeopardize by quick back and forth strategy of some xrealmers just for farming purposes. Lets be honest here, no one likes leachers and/or their quick harvesting techniques and xrealming is for many people quick and easy way to level their chars, putting both realms in bad and inbalaced situations.
Or is this about, well, actually about the first part of the post only. "The original WAR devs have decreed there shall be no crossrealming on a server." The crossrealming is bad, people should play the one realm only - mentality that you can often see accompanying suggestions of very high lockout timers and harsh lockout implementations.