Recent Topics

Ads

[UI] VinyUI [OUTDATED]

Share, discuss, and get help with addons for Return of Reckoning.
For most available addons, visit Idrinth's Addons site.
Forum rules
Before posting in this forum, please read the Terms of Use and visit Idrinth's Addons site for most available addons.
User avatar
drah
Posts: 6

Re: [UI] VinyUI 1.5

Post#121 » Fri Apr 01, 2016 7:34 pm

Hi Caffeine,

The link is still the version 1.4 and therefore there 4 months ?!

Ads
Biming
Posts: 2

Re: [UI] VinyUI

Post#122 » Sun Apr 03, 2016 8:59 am

Hey, how do I make quest list appear ?

User avatar
Caffeine
Posts: 611

Re: [UI] VinyUI

Post#123 » Sun Apr 03, 2016 1:32 pm

Biming wrote:Hey, how do I make quest list appear ?
If you go in to layout editor the list and the list toggler should be on the right side of the screen.
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

User avatar
Caffeine
Posts: 611

Re: [UI] VinyUI 1.5

Post#124 » Sun Apr 03, 2016 6:22 pm

The link is still the version 1.4 and therefore there 4 months ?!
My bad, pasted the wrong link. Should be fine now.
Last edited by Caffeine on Fri Jan 27, 2017 4:13 pm, edited 1 time in total.
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

User avatar
kusiu666
Posts: 49

Re: [UI] VinyUI

Post#125 » Mon Apr 04, 2016 4:40 pm

Hi
Is the lest update with the last addons from http://tools.idrinth.de/addons/ or some of the are old?
Image

Mcz
Posts: 54

Re: [UI] VinyUI 1.5

Post#126 » Mon Apr 04, 2016 6:55 pm

Caffeine wrote:Updated to 1.5 ( for real this time).
Any chance to get a Changelog with every version?

Thanks again for the work put into this

User avatar
Caffeine
Posts: 611

Re: [UI] VinyUI 1.5

Post#127 » Mon Apr 04, 2016 7:02 pm

Mcz wrote:
Caffeine wrote:Updated to 1.5 ( for real this time).
Any chance to get a Changelog with every version?

Thanks again for the work put into this
Some minor tweaks: updated stat doll to the last stable version, tweaked default buffhead set up and re enabled and aligned quest log.

Derp on me for not doing it from the beginning, was on my mind but the first couple of updates were minor so I didn't feel a pressing need.
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

Mcz
Posts: 54

Re: [UI] VinyUI 1.5

Post#128 » Mon Apr 04, 2016 7:10 pm

Caffeine wrote:
Mcz wrote:
Caffeine wrote:Updated to 1.5 ( for real this time).
Any chance to get a Changelog with every version?

Thanks again for the work put into this
Some minor tweaks: updated stat doll to the last stable version, tweaked default buffhead set up and re enabled and aligned quest log.

Derp on me for not doing it from the beginning, was on my mind but the first couple of updates were minor so I didn't feel a pressing need.
Thank you

Ads
User avatar
kusiu666
Posts: 49

Re: [UI] VinyUI

Post#129 » Tue Apr 05, 2016 8:51 am

Hi,
Your nerfedbutton is not working good in this version. I already install new from this webside and now is working fine. thanks
Image

User avatar
kusiu666
Posts: 49

Re: [UI] VinyUI

Post#130 » Tue Apr 05, 2016 7:44 pm

Hi

Sorry but still I got problem with nerfedbutton after some time ( depends somethimes 1h somethime 10 min ) one makro its working but other not. Do you have any ideas what I can do to fix that.
Image

Who is online

Users browsing this forum: No registered users and 2 guests