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-Farming for a Cape/Cloak-

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Dingar
Posts: 26

Re: -Farming for a Cape/Cloak-

Post#21 » Mon Nov 10, 2014 11:41 am

Huzzah! WAAAAGH
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Disclaimer: This WAAAGH! is intended to make up for not posting a WAAAGH! in the above post.
My sincerest apologies for my forgetfulness and I hope that this extricates my transgression.

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Luth
Posts: 2840

Re: -Farming for a Cape/Cloak-

Post#22 » Mon Nov 10, 2014 12:52 pm

Hmm, i don't have a cloak for any char of mine. Would be nice to have a cloak, but i don't need it necessarily.
But some purple axe would be nice... :lol:

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Azarael
Posts: 5332

Re: -Farming for a Cape/Cloak-

Post#23 » Mon Nov 10, 2014 1:21 pm

For the last time.

Nobody wants easymode. All people want is that gear for every class drops consistently and that drop rate is relative to item value. I can live without this gear - I have it on Order but not on Destruction and it makes no difference. If the gear was really good, I'd happily farm it again.

And if you think having the patience to farm for hours for +6 primary stat and +6 Wounds makes you skilled... then I don't know what to say.

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Dana
Former Staff
Posts: 2300

Re: -Farming for a Cape/Cloak-

Post#24 » Mon Nov 10, 2014 1:25 pm

Azarael wrote:And if you think having the patience to farm for hours for +6 primary stat and +6 Wounds makes you skilled... then I don't know what to say.
Means I'm not skilled? :cry: *sniff* :cry:
"A danger foreseen is a danger avoided."

Dana - WE
Horsegirl - DoK

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Azarael
Posts: 5332

Re: -Farming for a Cape/Cloak-

Post#25 » Mon Nov 10, 2014 1:25 pm

The Magic 8-Ball says... outlook not good :(

Luth
Posts: 2840

Re: -Farming for a Cape/Cloak-

Post#26 » Mon Nov 10, 2014 2:02 pm

Dana wrote:
Azarael wrote:And if you think having the patience to farm for hours for +6 primary stat and +6 Wounds makes you skilled... then I don't know what to say.
Means I'm not skilled? :cry: *sniff* :cry:
It's not your personal fault, it's your genetic heritage. All elfes should get souvereign gear in T1 to counter their natural shortcomings ... :lol:

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Kragg
Posts: 1788

Re: -Farming for a Cape/Cloak-

Post#27 » Mon Nov 10, 2014 2:47 pm

Azarael wrote:For the last time.

Nobody wants easymode. All people want is that gear for every class drops consistently and that drop rate is relative to item value. I can live without this gear - I have it on Order but not on Destruction and it makes no difference. If the gear was really good, I'd happily farm it again.

And if you think having the patience to farm for hours for +6 primary stat and +6 Wounds makes you skilled... then I don't know what to say.
The last time? Oh come on now! #easymode! I am having so much fun teasing you! ;)


Better droprates would be nice, some items are almost impossible to obtain. Destr would like its share of Stormcourser too if possible by the way ;)
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Glaiveheart
Posts: 36

Re: -Farming for a Cape/Cloak-

Post#28 » Mon Nov 10, 2014 3:23 pm

Kragg wrote:I agree with stealth. If you don't want to farm you won't get the item. People not having a particulair item is really just too bad for them. People act like there somewhat entiteled to them and we all deserve to run around like twinks. #easymode
I'm of the "grinding for gear in a PvP game is dumb" mindset, so I'd rather see it dialed way up, but I can see why some people want that carrot and need that cru-- er, advantage. :ugeek:

Of course, if it was actually a case of twinking we'd have level 40 alts that we coudl use to powergrind through these and other spawns and not actually take days and days to get a useful drop. :geek:
Playing from Canada. Melee latency is real.
Areyk : WP 10/1 | Kaliboras : AM 10/5 | Greninja : Eng 10/1 | Doyourealize : BW 10/5 | Thatsmyfetish : RP 10/5 | Anklebiter : IB 1/1
Joyandkhaine : DoK 10/5 | Thiself : WE 9/1 | Glaiveheart : BG 5/1

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eisenhans
Suspended
Posts: 64

Re: -Farming for a Cape/Cloak-

Post#29 » Mon Nov 10, 2014 6:22 pm

Can't we just make a list of what mobs dropping what? Okay, maybe that's a bad idea with spots getting crowded - some already are. Then again, this would turn #easymode into #hardmode...

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Azarael
Posts: 5332

Re: -Farming for a Cape/Cloak-

Post#30 » Mon Nov 10, 2014 6:25 pm

That's hard to do, as most mobs have a unique table. I can try to compile the ones with interesting drops...

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