You guys are on fire! Without a Bright Wizard!nalgol wrote:yeahwait till wendsday theres some nice stuff on the way
hint hint guard hint hint moral abillitys hint hint fully working sorc bw ans slayer career buffs
Changelog 28/10/2014 (Career Mechanics, Auction House)
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Before posting on this forum, be sure to read the Terms of Use
Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Sergeant-Major Drengk Burloksson, RR 85 Sniper
Hulfdan Irongrip, RR 81 Ironbreaker
Rordin Brightrune, RR 70 Runepriest
Proud Founder of the 3rd Bitterstone Thunderers
Ads
Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
ye otherwise cc SW and engi would have no bonus while fighting with 1h weapons,Azarael wrote:You get +5% to parry when you fight with a single one-handed weapon? Did not know that.

- lolkekbur1337
- Posts: 78
Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
What about squigs?nalgol wrote:yeahwait till wendsday theres some nice stuff on the way
hint hint guard hint hint moral abillitys hint hint fully working sorc bw ans slayer career buffs


Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
This is the first time i read about it too. Was this tested? My knowledge until now is:Azarael wrote:You get +5% to parry when you fight with a single one-handed weapon? Did not know that.
- dualwield = +10% parry on self
- twohander (melee) = -10% block on the enemy (maybe -10% parry also)
- twohander (range) = nothing
- onehander (range + melee) = nothing
Over a time of five years, i found no one that stated it otherwise. But this doesn't necessarily mean that it's right.

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
This is what I remember as well.Luth wrote: This is the first time i read about it too. Was this tested? My knowledge until now is:
- dualwield = +10% parry on self
- twohander (melee) = -10% block on the enemy (maybe -10% parry also)
- twohander (range) = nothing
- onehander (range + melee) = nothing
Over a time of five years, i found no one that stated it otherwise. But this doesn't necessarily mean that it's right.
Dying is no option.
Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
It's a lot of work to document every ability change, so I do it instead. Check the Current State of Classes and Abilities thread shortly after a patch for updates.lolkekbur1337 wrote:What about squigs?nalgol wrote:yeahwait till wendsday theres some nice stuff on the way
hint hint guard hint hint moral abillitys hint hint fully working sorc bw ans slayer career buffsbut its wierd in the change log it dosent say anything about squigs but in game the abilitys "What Blocka?" now works almost as it should before it aplied a dot :s and now it dose the direct dmg but the armor reduction if im not wrong dosent work and same with "Stop Runnin'!" made a dot but now it acualy snares!
so thats awesome but why dosent it say that in the changelog? :s
- lolkekbur1337
- Posts: 78
Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
y i do thx dude =)Azarael wrote:It's a lot of work to document every ability change, so I do it instead. Check the Current State of Classes and Abilities thread shortly after a patch for updates.lolkekbur1337 wrote:What about squigs?nalgol wrote:yeahwait till wendsday theres some nice stuff on the way
hint hint guard hint hint moral abillitys hint hint fully working sorc bw ans slayer career buffsbut its wierd in the change log it dosent say anything about squigs but in game the abilitys "What Blocka?" now works almost as it should before it aplied a dot :s and now it dose the direct dmg but the armor reduction if im not wrong dosent work and same with "Stop Runnin'!" made a dot but now it acualy snares!
so thats awesome but why dosent it say that in the changelog? :s
Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
Sulorie wrote:This is what I remember as well.Luth wrote: This is the first time i read about it too. Was this tested? My knowledge until now is:
- dualwield = +10% parry on self
- twohander (melee) = -10% block on the enemy (maybe -10% parry also)
- twohander (range) = nothing
- onehander (range + melee) = nothing
Over a time of five years, i found no one that stated it otherwise. But this doesn't necessarily mean that it's right.
naa it necessary that caster have 10% ignore disrupt , (bw have it against me at least, and im not talkign about tactic)
cos disrupt have a degree of 360 and so it's a lot more powerfull than parry, considering even hold the line.
About 10% i knew it in that way too until i checkeed myself wearing only 1h weapon, it was increased for 5% then wearing the second it was increased to 10%.
It would too disadvantageous for all classes exept melee, for exemple 4/6 healer only use 1h weapon cos chalice etc are not able to auto attack as second weapon and do not have wdps.
Shields too are part of this category
there is a dedicate defense for each kind of attack exept block that is exlusive for tank and can defend you from every inc hit. Having only melee classes benefit from it will almost make 3 x tank doing hold the line counter like 60% of inc ranged/magical hit on the wb.
You have to considering each 1h thing and not only 1h weapon only, becouse actulay only 6/24 classes in game can use 2x 1h weapons
1h hand 5% (2x =10%)----> shield,sword,axe,charm,chalice etc
2h hand melee attack 10% ignore block/parry------>2h axe, 2h sword
2h hand ranged attack 10% ignore block/Dodge----->bow,rifle
2h hand magic attack 10% ignore Block/disrupt------>staff

Ads
Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
You guys are so deep into this, amazing. I just run up and stab/shoot/waaagh him/her and be done with it 


Sergeant-Major Drengk Burloksson, RR 85 Sniper
Hulfdan Irongrip, RR 81 Ironbreaker
Rordin Brightrune, RR 70 Runepriest
Proud Founder of the 3rd Bitterstone Thunderers
Re: Changelog 28/10/2014 (Career Mechanics, Auction House)
Great patch tyvm, not having to face a player to heal is huge tho i still get stuck in cast's when either healing myself or someone else so the problem must not be linked to los, would offer my help to reproduce this bug as it seems to happen to me alot.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
Who is online
Users browsing this forum: No registered users and 3 guests