I was. People mass dying to pounce. It was quite hysterical but, as stated, it has a shock and awe value but not longevity. I ran a 12 WH group one time and we could gank whole premades just for the lols, didn't mean we could gank a whole warband.Torquemadra wrote:I like racial WBs, from a thematic point of view, Im under no illusions that mixing it up brings more to the table
Tk were you around when I was running that 24 man WL group on Iron Rock in Praag? That was some clusterf***ing hilarity.
(Mythic) origins of balance
Re: (Mythic) origins of balance
Tklees Chatoullier
Gagirbinn
Gagirbinn
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Re: (Mythic) origins of balance
Penril wrote:Geni, you should have just used your "Did Mark Jacobs fall from the sky on angel wings and whisper that into your ear" thingy...
the only way to defeat a wall of text is with another wall of text
and then make the op pay for it

- footpatrol2
- Posts: 1093
Re: (Mythic) origins of balance
I'm at work. I can't really even be doing what I'm doing writing this.
Who's responding to me without reading what I put up? You will see that it is in there.
I can respond better after work.
You can't ask me blanket questions. Otherwise I have to tie a bunch of other stuff and I'll hit you with a wall of text which you might not read. Ask me specific questions. This explanation is extremely long. The pieces of the puzzle are in those extreme wall of texts if you don't want to wait. I wish I could just talk to you guys. It would make this process like 100 times faster.
Who's responding to me without reading what I put up? You will see that it is in there.
I can respond better after work.
You can't ask me blanket questions. Otherwise I have to tie a bunch of other stuff and I'll hit you with a wall of text which you might not read. Ask me specific questions. This explanation is extremely long. The pieces of the puzzle are in those extreme wall of texts if you don't want to wait. I wish I could just talk to you guys. It would make this process like 100 times faster.
- Shadowgurke
- Posts: 618
Re: (Mythic) origins of balance
You want to form a blanket statement? This is probably the argument you should focus onRazid1987 wrote:Simple logic and mathematics tells me that you are wrong. Why? Because limiting yourself to just one race's classes (4), would be just that: A limitation.
You cannot EVER convince me that having a choice between 4 classes, instead of the 12 available on each faction, when making a WB, is in fact better. This simply does not follow.
Now, there might very well be viable racial WBs. I'm not denying that. But why would you ever limit yourself in this way? It simply makes no sense. The ONLY except to this would either be a roleplaying guild (dwarves / greenskins etc), or if someone got so tired of winning with ease, that they would give themselves a handicap. I don't think the 2nd one is very likely to ever happen because of the problem with the random number of playerss in ORvR.

Re: (Mythic) origins of balance
I don't think so, is might be too much text.Tklees wrote:But will the OP actually read this....Spoiler:
Dying is no option.
Re: (Mythic) origins of balance
Considering the terrain of Saphery, with its lush landscapes of trees and grass and some rivers with undulating hills, what race would give the best tactical advantage (assuming a full 24 man racial warband of course) to defend each of the two existing BO's. I'd like for you to dive really deep into all elements of the response. Specifically addressing how the architecture of the BO background, along with the terrain itself, would likely favor one specific racial composition over others. No detail should be spared here. If lore is necessary to fully convey the answer, then so be it. At the end of the day, if I'm to be convinced that this theory holds weight, I feel it requires a thorough vetting that can withstand even the most minutia of details for a particular setting.footpatrol2 wrote: Ask me specific questions.
- footpatrol2
- Posts: 1093
Re: (Mythic) origins of balance
Since I'm at work and I can't give a detailed response. I'll say this.
The game from tier 1 through 3 was never suppose to be mixed. It was a bad call by the designers to allow it. They were rushed and probably prided themselves on being good with player interaction and listened. They felt the playerbase would just catch on to the synergy and when the sub's are up they are all padding each other on the back. And when the sub's started to drop due to blizzards timed release of wotlk done tactically and players not understanding the synergy.
Its similar to spilling milk in water. Try and get the water out. We are a herd species. Mmo's are a completely fragile animal. How are you going too tell players after 6 months of playing that you have to get rid of your characters that you built up and still think you can keep subscribers while trying to hold players from blizzard.
This game has raid like coordination within the racials. Buts its not done against pve. Its done in pvp. This game had no immunities or AoE limits by design. Look at my wall of texts guys. I'm sad. Noyone read my posts. This game is a gold mine.
KING of PVP.
The game from tier 1 through 3 was never suppose to be mixed. It was a bad call by the designers to allow it. They were rushed and probably prided themselves on being good with player interaction and listened. They felt the playerbase would just catch on to the synergy and when the sub's are up they are all padding each other on the back. And when the sub's started to drop due to blizzards timed release of wotlk done tactically and players not understanding the synergy.
Its similar to spilling milk in water. Try and get the water out. We are a herd species. Mmo's are a completely fragile animal. How are you going too tell players after 6 months of playing that you have to get rid of your characters that you built up and still think you can keep subscribers while trying to hold players from blizzard.
This game has raid like coordination within the racials. Buts its not done against pve. Its done in pvp. This game had no immunities or AoE limits by design. Look at my wall of texts guys. I'm sad. Noyone read my posts. This game is a gold mine.
KING of PVP.
Last edited by footpatrol2 on Mon Mar 07, 2016 10:13 pm, edited 2 times in total.
Re: (Mythic) origins of balance
Unsupported assumptions. Source. Now.footpatrol2 wrote:The game from tier 1 through 3 was never suppose to be mixed.
Unsupported assumptions. Source. Now.footpatrol2 wrote:It was a bad call by the designers to allow it. They were rushed and probably prided themselves on being good with player interaction.
And now you are accusing us of not understanding it, and after 20 pages, you're still rambling on about how this is somehow obvious and we just don't get it. I don't mean to be rude, but you're really starting to make me doubt, if you're even for real.footpatrol2 wrote:players not understanding the synergy.
Okay. That's it. I don't believe you anymore, lol. I can't even read what you're writing with a straight face anymore. I just don't even... I don't know if I should laugh, or be offended by this, lol.footpatrol2 wrote:This game has raid like coordination within the racials. Buts its not done against pve. Its done in pvp. This game had no immunities or AoE limits by design. I'll repost a post i provided earlier since noyone read it. This game is a gold mine.
Last edited by Razid1987 on Mon Mar 07, 2016 10:08 pm, edited 1 time in total.
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- footpatrol2
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Re: (Mythic) origins of balance
LOOK at my posts. Its stupid overwhelming. If your unwilling to look...
I put a incredible amount of time in those posts and noyone even looked.
I put a incredible amount of time in those posts and noyone even looked.
- footpatrol2
- Posts: 1093
Re: (Mythic) origins of balance
I'm using logic/synergy/knowledge from memory thats how I figured it out. No sources.
Most of the synergy is still there...
Most of the synergy is still there...
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