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20% slowdown if you jumping in combat?

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Sulorie
Posts: 7461

Re: 20% slowdown if you jumping in combat?

Post#61 » Tue Feb 23, 2016 10:40 am

Ghostweed wrote: U can strightly implement that if one meets Gobo he get kill and drop imidiately, why try to fight anyway?

Bravo Devs bravo :roll:
It is totally irrelevant what class you take. This whole issue is no exclusive gobbo annoyance.
Dying is no option.

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Ghostweed
Posts: 183

Re: 20% slowdown if you jumping in combat?

Post#62 » Tue Feb 23, 2016 10:46 am

No its not, as other classes have selfdefence or their are not as squishy as gobo. Jumping is vital for kiting (RDPS) but on Order side u got SW with selfpunt, RKD, 100ft snare and BW with disarm, RKD, 100ft root. On destro u got Shamy with...hmm puddle after spec and 60 sec CD CC(thats it) and on SH u got selfpunt, 100ft snare and pet KD.

Anyway I see this change as one of the series of: Run Away! OP - nerf it, pounce not enough!
Gorrgfang da Shaman & Gokrok da Black Orc

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magter3001
Posts: 1284

Re: 20% slowdown if you jumping in combat?

Post#63 » Tue Feb 23, 2016 10:47 am

Sulorie wrote:
Ghostweed wrote: U can strightly implement that if one meets Gobo he get kill and drop imidiately, why try to fight anyway?

Bravo Devs bravo :roll:
It is totally irrelevant what class you take. This whole issue is no exclusive gobbo annoyance.
Gobbos got the run away tactic and SH got the run away ability they can use at will... if anything this was a nerf to anyone who doesn't have a charge or run away.
:?
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

Luth
Posts: 2840

Re: 20% slowdown if you jumping in combat?

Post#64 » Tue Feb 23, 2016 10:48 am

Sulorie wrote: annoyance.
http://www.twitch.tv/rubmycrit1/v/43505772

:geek:

Seriously, i have to admit that i don't even notice a difference in fights.

Sulorie
Posts: 7461

Re: 20% slowdown if you jumping in combat?

Post#65 » Tue Feb 23, 2016 11:44 am

Luth wrote:
Sulorie wrote: annoyance.
http://www.twitch.tv/rubmycrit1/v/43505772

:geek:

Seriously, i have to admit that i don't even notice a difference in fights.
I could ask "Do you see jump warping?" and you couldn't answer it with this video.
Have a target slightly out of melee range, chasing you, I bet you will notice it.
Dying is no option.

Tiggo
Former Staff
Posts: 1948

Re: 20% slowdown if you jumping in combat?

Post#66 » Tue Feb 23, 2016 11:51 am

played yesterday whole night and didnt even notice any snare... much sniff about nothing...
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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geraldtarrant
Posts: 254

Re: 20% slowdown if you jumping in combat?

Post#67 » Tue Feb 23, 2016 11:59 am

Torquemadra wrote:
IKR, if we hadnt added the snare but told people we had the same people would be here crying and sprouting the same hyperbole. If you cant make a "jump over obstacles" due to a 5 or 10% snare then the problem is you and nothing else.
Not really.
This change makes jumping/kiting through obstacles less proftable than before, not impossible.
It removes skill gap between good and bad players who can/cant use terrain in proper way, and such "improvements" should be avoided at any cost.
Devs should try to introduce other fix of this issue, than making game more friendly for those who cant play/think in more strategical way
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Luth
Posts: 2840

Re: 20% slowdown if you jumping in combat?

Post#68 » Tue Feb 23, 2016 1:06 pm

Sulorie wrote:
Luth wrote:
Sulorie wrote: annoyance.
http://www.twitch.tv/rubmycrit1/v/43505772

:geek:

Seriously, i have to admit that i don't even notice a difference in fights.
I could ask "Do you see jump warping?" and you couldn't answer it with this video.
Have a target slightly out of melee range, chasing you, I bet you will notice it.
I actually just posted the link for entertainment because he is really doing it a lot and also often for no reason.

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peterthepan3
Posts: 6509

Re: 20% slowdown if you jumping in combat?

Post#69 » Tue Feb 23, 2016 2:16 pm

Seks playstyle is that of a jumping gnome; nothing more and nothing insidious about it :P
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Morf
Posts: 1247

Re: 20% slowdown if you jumping in combat?

Post#70 » Tue Feb 23, 2016 2:46 pm

Was deliberately jumping around yesterday to see how punishing it is and its barely noticeable, again idk what all the whining is about and tbh idk if it even fixes the bunnyhopping problem.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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