Increasing range of annihilate to 95ft isn´t a serious proposal?Bretin wrote:i thought about the OPs opinion and honestly understood where his intention came from. i also thought about how we could deal with this major imbalance of the game and now i would like to suggest to increase Annihilates range to 95f. Single target skills would stay superior due to their higher single target damage and the extra 5 feet range. If this won't be the perfect solution, my plan B would be to redesign Ruin and Destruction (morale 2) once again.
Why?
When Ruin and Destruction got changed, BW was able to stay at 100 combustion and spam Scorched Earth during movement w/o losing combustion. He also had the old Closed Quarters for more damage which made the stun pretty OP. Now after the AoE nerf in general and the specific tactic/skill changes to BW, i don't see a reason to not give him a 4s AoE stun on his M2. It would help preventing enemies from kiting and make the BW more viable in open world largescale PvP.
Changing M2 back from damage to stun, sounds better. But on large scale RVR it would be, depending on the situation, more a slightly nerf than a buff.
Conflagration is already a very strong skill-tree. I think the BW can bear the downsides it has