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New Player advice

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Mindmaker
Posts: 40

Re: New Player advice

Post#21 » Thu Jan 28, 2016 10:04 am

Ah, that sounds interesting.
So when's the time when you can participate RvR? I heard pretty much as soon as you create a character, but I'm wondering if that's true.
Will you be able to get gear this way or will you eventually fall behind? Is a healthy mix of PvE and PvP advised?

Still hoping that there are online resources somehwhere where I can read all of that up.
Don't we have some "Beginner's Guide on this forum? If not, we could really use one.

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Mindmaker
Posts: 40

Re: New Player advice

Post#22 » Thu Jan 28, 2016 11:02 am

I could use some general advice on progression in this game, since it doesn't look all that straightforward.

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Tklees
Posts: 675

Re: New Player advice

Post#23 » Thu Jan 28, 2016 11:20 am

Ok I'll start you off. You see. Like a wow guy based off your posts so I'll be referencing similar things from wow.

Leveling: this is an alpha stage game that's one thing you must understand. So things like public quests, and dungeons are not get available to help level from a PVE standpoint. The best current way to go about leveling in my opinion is to play yourself through t1 to get a basic understanding of your class and its mechanic. Basic information on that can be found here. http://warhammeronline.wikia.com/wiki/W ... nline_Wiki

You will also notice that you have 2 lvl bars. The second (purple) one is your renown rank. Its your PvP rank for all intensive purposes. This is raised only by doing PvP, either Scenarios (which are just like WoW battlegrounds for the most part), or RvR, world fighting in the designated "lakes"

Crafting: In warhammer there are 4 gathering skills and 2 crafting skills a link with more info is here http://warhammeronline.wikia.com/wiki/Craft for a first time player I would grab cultivating and apothecary as it is the most diverse and useful to have. There are two addons that are a must for these in my opinion and that is MGremix (miracle grow remix) and motion. Both make these professions much easier to do. Search in the forum for the addon pack someone made of all the games addons and you will be able to download them all. (100s)

The Holy trinty in War: the big difference in Wars holy Trinity (tank, dps, healer) and WoWs is the way tanks are used. In wow tanks were just flag carriers. Here they are essential to every group. They all have a baseline ability called Guard which allows them to absorb 50% of the damage that is being down to thier guarded target as long as they are withing range. They also tend to have most of the good CC in the game.

Immunities: in wow when you stunned someone if you did a KD right after it you got depreciating returns. Here on war once hard CC (KD, stagger, disarm, silence) is used on someone they are immune to that form of CC for a given time. This is an immunity timer and it will show up on your targets buffs/debuffs. The same applies for soft CC(punt, root). An add-on to download that helps keep track of these is buffhead 2. You can configure it to show just immunities or a range of other things as well. It's very useful.

AP regen vs mana pool: your going to notice a big difference here. All classes run on AP.

Specing: There are two specs for each class. These can be done from lvl 11 onward, you get a point every other level for a while. Here is a link to the builder. Mastery and Renown Spec are what you are looking for http://waronlinebuilder.org/

Some class comparrsions for you below:
Hunter=Shadow warrior, squigg herder, engi
Mage= bright wizard/ Sorc
Warlock= magus
Warrior= kotbs
Deathknight= chosen/ marauder
Priest= runepriest/ zealot
Shaman= Archmage/Shaman
Rouge=Witch hunter/ Witch elf
Paladin: Warrior priest/Disciple of Khain or in tank mode ironbreaker/ Blackguard
Monk: Swordmaster/ Black Orc
Last edited by Tklees on Thu Jan 28, 2016 12:01 pm, edited 3 times in total.
Tklees Chatoullier
Gagirbinn

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Mindmaker
Posts: 40

Re: New Player advice

Post#24 » Thu Jan 28, 2016 11:32 am

So I should do all the basic quests in the t1 area?

Just finished watching a guide on youtube and it pretty much advises you to pick up your influence rewards from the current tier, get to level 3 and then grind renown through RvR.
Is this not possible given the current state of the game?

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Tklees
Posts: 675

Re: New Player advice

Post#25 » Thu Jan 28, 2016 11:47 am

Mindmaker wrote:So I should do all the basic quests in the t1 area?

Just finished watching a guide on youtube and it pretty much advises you to pick up your influence rewards from the current tier, get to level 3 and then grind renown through RvR.
Is this not possible given the current state of the game?
see above ive been editing while i got you more info
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Gagirbinn

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Mindmaker
Posts: 40

Re: New Player advice

Post#26 » Thu Jan 28, 2016 12:06 pm

Well it's not completely clear. By "not available" you mean that the rewards aren't working quite yet (somebody said you just didn't get a reward chest yet)? Because I mean they are there. Do you mean they are not worth doing it? So I should ignore them?

And by "play through tier 1" you mean solo PvE? I mean I don't see any problem jumping into PvP, as your only have a bunch of abilities and as a Rune Priest you'll only be using the 2 healing ones anyway, following a horde of players zerging things and trying to keep them up.

Thanks for trying to relate it to similar concepts to make it easier to understand. I didn't play WoW past BC though.
Not to mention that I played loads of other MMOs (just saying so I'm not seen as the stereotypical "WoW kid" :lol:).

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Tklees
Posts: 675

Re: New Player advice

Post#27 » Thu Jan 28, 2016 12:40 pm

Mindmaker wrote:Well it's not completely clear. By "not available" you mean that the rewards aren't working quite yet (somebody said you just didn't get a reward chest yet)? Because I mean they are there. Do you mean they are not worth doing it? So I should ignore them?

And by "play through tier 1" you mean solo PvE? I mean I don't see any problem jumping into PvP, as your only have a bunch of abilities and as a Rune Priest you'll only be using the 2 healing ones anyway, following a horde of players zerging things and trying to keep them up.

Thanks for trying to relate it to similar concepts to make it easier to understand. I didn't play WoW past BC though.
Not to mention that I played loads of other MMOs (just saying so I'm not seen as the stereotypical "WoW kid" :lol:).
by not available i mean incomplete. they used to give more exp and have stages. and by play through t1 i mean PvP through it. And did not mean to stereotype you as a wow kid, you just referenced it a few times so I related it for you.
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Gagirbinn

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Mindmaker
Posts: 40

Re: New Player advice

Post#28 » Thu Jan 28, 2016 12:51 pm

They do give the influence for the rewards though, do they? Or are influence rewards something not grinding for either.
Alright, PvP sounds good.
I'm just joking man, I know you didn't mean to :mrgreen:

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TenTonHammer
Posts: 3806

Re: New Player advice

Post#29 » Thu Jan 28, 2016 12:57 pm

all most all public quests do not work past stage one, but you can kill mobs in public quests to get chapter influnce

in most cases this isnt worth doing as there is better gear that can be gotten from vendors and stuff and most people just farm inf to get items with unique appearances
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Mindmaker
Posts: 40

Re: New Player advice

Post#30 » Thu Jan 28, 2016 1:19 pm

Alright, thank you.
So I'll start a new character, get him his professions, maybe a level or two and head straight into the meat grinder.

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