ofcDana wrote:All guilds required guild level?Soulcheg wrote:Can't make alliance, any tip?
Changelog 27.01.2016
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Re: Changelog 27.01.2016
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Re: Changelog 27.01.2016
main reason is the alliance chat i guess this will help a ton of smaller guilds to form up and heradlys are working ? they do even on capes if your guild lvl 15 witch you cant get yetPartizanRUS wrote:Why implement half-baked alliances if guild mechanics are not completed yet ? I mean guild levels, incomplete guild heraldry, guild flags and bonuses.
well im still on guilds and will continue to work on them so more features will be avaible soon TM
its just alot of packet work and re structuring to get things working like i still didnt found the bloody byte that enables the assign standard carrier -_-
- Genisaurus
- Former Staff
- Posts: 1054
Re: Changelog 27.01.2016
Because...PartizanRUS wrote:Why implement half-baked alliances if guild mechanics are not completed yet ? I mean guild levels, incomplete guild heraldry, guild flags and bonuses.
1. The ability to coordinate and communicate effectively is more important than fancy cloaks and bonus influence banners.
2. We can do alliances with what we have now, but the rest of the guild stuff would take longer. We do what we can, when we can.
3. Alliances have absolutely nothing to do with either heraldry or guild tactics.
Re: Changelog 27.01.2016
Alliance chat is huge and a lot of NA people are pretty hyped for it, doesn't matter how unfinished it is the /a chat is the main thing.
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- TenTonHammer
- Posts: 3806
Re: Changelog 27.01.2016
PartizanRUS wrote:Why implement half-baked alliances if guild mechanics are not completed yet ? I mean guild levels, incomplete guild heraldry, guild flags and bonuses.
because why not?
rome wasnt built in a day and neither will this game be rebuilt in one either

Re: Changelog 27.01.2016
Dana, can i ask about alliances via PM? Don't want to talk right here.
Re: Changelog 27.01.2016
Could someone tell me where I can find these acolytes? The only ones I found were still lvl 23.Dana wrote: In order to keep level 39-40 hostile NPCs in Altdorf for the sake of scavenging, the 6 Feathered Acolytes in Altdorf have had their level changed from level 23 to 39-40.
Re: Changelog 27.01.2016
Sorry to complain, I'm glad you're fixing certain bugs. But why fix the appearance of weapons and armour? I actually felt they gave players a good opportunity to really customize their looks in game. black orc with two choppas has a badass look.
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Re: Changelog 27.01.2016
+1Koryu199X wrote:Sorry to complain, I'm glad you're fixing certain bugs. But why fix the appearance of weapons and armour? I actually felt they gave players a good opportunity to really customize their looks in game. black orc with two choppas has a badass look.
Thx all developer's hard work, anyway I agree with him as variety of appearance is a really cool feature for visual warhammer fans! In an MMO an unique visual personality is a remarkable possibility of satisfaction.
Suggestion:
I even say alternate appearance for every type of item not just renown req ones but PVE variation too (in same type)
would be also great!

Re: Changelog 27.01.2016
Is there any word on the SW Skirmisher tree getting fixed?
With the abilities getting swapped around, I'm getting "Your current level is too low to use this ability" when using Barrage at 21.
With the abilities getting swapped around, I'm getting "Your current level is too low to use this ability" when using Barrage at 21.
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