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[Suggestion] Change to Shatter Limbs

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Tesq
Posts: 5713

Re: [Suggestion] Change to Shatter Limbs

Post#261 » Sun Jan 17, 2016 2:37 pm

Luranni wrote:
Azarael wrote:fix melee squig herder
THIS! ^^ 111oneone.
the fact that a class is not Op just dont mean it need a fix aoe sguig herder is fine , you nerf a broken slayer instead buff a viable dps.
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TenTonHammer
Posts: 3806

Re: [Suggestion] Change to Shatter Limbs

Post#262 » Sun Jan 17, 2016 3:07 pm

Tesq wrote: the fact that a class is not Op just dont mean it need a fix aoe sguig herder is fine , you nerf a broken slayer instead buff a viable dps.

>Melee herder

>Viable DPS


pick one
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Tesq
Posts: 5713

Re: [Suggestion] Change to Shatter Limbs

Post#263 » Sun Jan 17, 2016 3:18 pm

TenTonHammer wrote:
Tesq wrote: the fact that a class is not Op just dont mean it need a fix aoe sguig herder is fine , you nerf a broken slayer instead buff a viable dps.

>Melee herder

>Viable DPS


pick one
you know it's not that you psend point in a single path and there is an aoe set up really viable for squig herder which is not the same for shadow warrior but tell that squig is strong as slayer as some said it's a different thing.

http://waronlinebuilder.org/#career=sh; ... 0:0:0:5516:

and thus it's not like you need to go 100% of time melee you need to swap from melee to ranged
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