[Bright Wizard] Combustion / Career Mechanic
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Re: [Bright Wizard] Combustion / Career Mechanic
Cbustions should crit at the rate of the bonus crit and damage of the mechanic... rofl
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Re: [Bright Wizard] Combustion / Career Mechanic
IDK I was thinking more along the lines of uncapping the max amount of combustion/dark magic and making the backlash/explosion much more lethal which would require you to manage your mechanic, but in doing so you could end up getting more out of it if you play it right.
The main gripe being our mechanic is boring/moot pretty much on par with KotBS/Chosen auras in terms of user input and what you are getting out of it (no difference between a good player and a bad one, unlike some mechanics like choppa/slayer rage).
The main gripe being our mechanic is boring/moot pretty much on par with KotBS/Chosen auras in terms of user input and what you are getting out of it (no difference between a good player and a bad one, unlike some mechanics like choppa/slayer rage).
♂ ♂ ♂ <Lords of the Locker Room> ♂ ♂ ♂ <Old School> ♂ ♂ ♂
Re: [Bright Wizard] Combustion / Career Mechanic
I agree - It's supposed to be a risk reward mechanic, but currently it's all reward with minimal risk.Jaycub wrote:IDK I was thinking more along the lines of uncapping the max amount of combustion/dark magic and making the backlash/explosion much more lethal which would require you to manage your mechanic, but in doing so you could end up getting more out of it if you play it right.
The main gripe being our mechanic is boring/moot pretty much on par with KotBS/Chosen auras in terms of user input and what you are getting out of it (no difference between a good player and a bad one, unlike some mechanics like choppa/slayer rage).
Kotbs / Chosen aura mechanic is laughably obsolete with the use of several addons which constantly rotate it for you as long as you spam the button.
Re: [Bright Wizard] Combustion / Career Mechanic
The thing about that reward tho, is it seems like the class has been balanced around being at 100 mechanic, increasing the risk portion of the mechanic in it's current state without adjusting how it works as a whole would be totally unfair.
♂ ♂ ♂ <Lords of the Locker Room> ♂ ♂ ♂ <Old School> ♂ ♂ ♂
Re: [Bright Wizard] Combustion / Career Mechanic
You don't need to rotate them any more, just toggle.Desidus wrote:Kotbs / Chosen aura mechanic is laughably obsolete with the use of several addons which constantly rotate it for you as long as you spam the button.
Re: [Bright Wizard] Combustion / Career Mechanic
Addons? At this moment just from the box))Desidus wrote:I agree - It's supposed to be a risk reward mechanic, but currently it's all reward with minimal risk.Jaycub wrote:IDK I was thinking more along the lines of uncapping the max amount of combustion/dark magic and making the backlash/explosion much more lethal which would require you to manage your mechanic, but in doing so you could end up getting more out of it if you play it right.
The main gripe being our mechanic is boring/moot pretty much on par with KotBS/Chosen auras in terms of user input and what you are getting out of it (no difference between a good player and a bad one, unlike some mechanics like choppa/slayer rage).
Kotbs / Chosen aura mechanic is laughably obsolete with the use of several addons which constantly rotate it for you as long as you spam the button.
Okay, risk reward. How you see it? 4.5k hp appr, 600 appr for a chance tick = 1/7 of hp. Seems worth. With group or wb scale there are different tasks and different questions.
Запаснаго плана нѣтъ - на всѣ Господня воля.
Мой запасный планъ - русскій авось, кокаинъ и пистоли.
Talissera 40/42 Sorceress
Valeska 38/40 Witch Hunter
Dominica 29/27 Orthodox WarPope
Мой запасный планъ - русскій авось, кокаинъ и пистоли.
Talissera 40/42 Sorceress
Valeska 38/40 Witch Hunter
Dominica 29/27 Orthodox WarPope
Re: [Bright Wizard] Combustion / Career Mechanic
If only it was that simple man.TenTonHammer wrote:BW/Sorc mechanic:
Stand next to a healer
Roll face across keyboard
Watch people explode in the next time stamp
murkin
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Re: [Bright Wizard] Combustion / Career Mechanic
Could feel broken in t3 scens, but in t4 it was not.
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
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ex-Greenfire/Invasion RvR leader
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Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos

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Re: [Bright Wizard] Combustion / Career Mechanic
Murkin you Scrub.
What do you know.
Desi.
What do you know.
Desi.
Re: [Bright Wizard] Combustion / Career Mechanic
Pretty much what I was thinking - backlash is used to justify so much power, yet the drawback is mostly illusory.Jaycub wrote:IDK I was thinking more along the lines of uncapping the max amount of combustion/dark magic and making the backlash/explosion much more lethal which would require you to manage your mechanic, but in doing so you could end up getting more out of it if you play it right.
The main gripe being our mechanic is boring/moot pretty much on par with KotBS/Chosen auras in terms of user input and what you are getting out of it (no difference between a good player and a bad one, unlike some mechanics like choppa/slayer rage).
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