Oh yes, the +7 toughness +10 wounds and +36 initiative will surely save my squishy buttGenisaurus wrote:It will be reworked. The amount of Willpower (or Intelligence) that Runepriests and Zealots get thanks to their mechanic will be brought into line with every other healer. As a result, they get slightly more defensive stats.blackout wrote:Genisaurus, do we get an option to leave current devastator set or is it completely reworked?
[DEVELOPER PREVIEW] Armor Set Redesigns
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Re: [DEVELOPER PREVIEW] Armor Set Redesigns
BlackOut - 32/40 ZealOt
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Re: [DEVELOPER PREVIEW] Armor Set Redesigns
I always think its parry instead of block.Genisaurus wrote:Using a 2-Handed weapon only grants 10% block strikethrough, not parry.
And wouldn't healers and rdps be choppas/slayers primary targets? If parry strikethrough is better than melee crit for choppas and slayers wouldnt other MDPS or dps-tanks want it too? Or is it only because of choppas/slayers rage mechanic that parry strikethrough becomes more useful?Genisaurus wrote:That being said, you're right, most healers will have low parry. pRDPS might have some, but BW/SO will have almsot none. The value of parry strikethrough is probably lower than melee crit in those cases.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
And as this server transitions to premade scenariohammer, I have less and less desire to log on. The only two people I knew here have already stopped playing because of it. It was never what the game was meant to be.peterthepan3 wrote:To be honest I'm happy the currency for these new sets is only attainable via sc. The less zergy RvR we have the better the standard of PvP will be on the server, in my honest opinion.
The new sets/redesigns are great. I don't think putting them on SC emblems is a good idea. It's already a big enough pain to get medallions needed to buy the Orvr sets. Having less people in the lakes because they're in scenarios trying to get other sets will just make it worse. Having an exchange system is only going mitigate that partially, if at all.
If I want instanced pvp, I can think of better places to get that.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
They could make the devastator and duelist prices more balanced so you could do rvr for devastator that you later swap for duelist pieces.Mastodon wrote:And as this server transitions to premade scenariohammer, I have less and less desire to log on. The only two people I knew here have already stopped playing because of it. It was never what the game was meant to be.peterthepan3 wrote:To be honest I'm happy the currency for these new sets is only attainable via sc. The less zergy RvR we have the better the standard of PvP will be on the server, in my honest opinion.
The new sets/redesigns are great. I don't think putting them on SC emblems is a good idea. It's already a big enough pain to get medallions needed to buy the Orvr sets. Having less people in the lakes because they're in scenarios trying to get other sets will just make it worse. Having an exchange system is only going mitigate that partially, if at all.
If I want instanced pvp, I can think of better places to get that.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Friendly reminder that what the game is meant to be is dead, so appealing to that might not necessarily be the best idea.
- Shadowgurke
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Re: [DEVELOPER PREVIEW] Armor Set Redesigns
we already have a set that is available through oRvR and scenarios

Re: [DEVELOPER PREVIEW] Armor Set Redesigns
And, ofcourse, only Order gets itTorquemadra wrote:I believe the corrosion armour debuff may be set too high, at least for tier 3. Top tier 4 proc weapons had a armour debuff of 800 and the The Great Oathstones (Oathstone of Karaz-a-Karak + Oathstone of Karak Eight Peaks) which were pve tome unlock set jewellery were nerfed from 800 to 400 on live as they were too good.
On a side note, put the tome unlock jewellery in
BlackOut - 32/40 ZealOt
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Azarael wrote:Friendly reminder that what the game is meant to be is dead, so appealing to that might not necessarily be the best idea.
Are you implying Orvr is dead? or not worth investing in?
thats what i"m understanding from the post you made
Duskiy R32 / RR40 Warrior priest
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- PartizanRUS
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Re: [DEVELOPER PREVIEW] Armor Set Redesigns
If you know history of Sov defence sets you understand that tank gear is OP and these classes will be unkillable in group. So how are you going to avoid that ?Genisaurus wrote:Healers: [RP/ZE] Survivability
Burn heretics and mutants, purge the unclean. ingame - Partizan . Hammer of Sigmar guild [RUS]
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Re: [DEVELOPER PREVIEW] Armor Set Redesigns
That would be great. Right now I am thinking about saving medallions to get the devastator because if I get it I will want to change it later to an alternative set. As a result I would run in worse gear because I would be too "uncle scrooge" about the medallions and never spend them to upgrade myself. If there would be merchant swapping gear it would be such a relief.Genisaurus wrote: [*]EDIT: There may be an exchange merchant to swap your already purchased RvR sets for the new sets.[/list]
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