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Changelog 07/01

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deadtime
Posts: 2

Re: Changelog 07/01

Post#71 » Thu Jan 07, 2016 8:51 pm

oh, sorry.

Thanks for keeping me up to date, not seen already posted.
Seems i am to stupid to use the "Search" Command ;-)

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SilverWF
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Posts: 606

Re: Changelog 07/01

Post#72 » Thu Jan 07, 2016 9:20 pm

Azarael wrote:- The Warrior Priest detaunt Repent will now work as if Intimidating Repent were slotted if the user is wielding a two-handed weapon.

This change is being made experimentally. If it is of use and Disciples of Khaine require it to be mirrored to them, we will do so. Currently only WP has been discussed on the forum, and we believe 2h WP to be weaker than dual wielding DoK.
Exuse me, but you are giving WPs AOE detaunt (that requires 8 points in the path of Wrath and tactic slot) just for free only because they are welding 2h hammer and even thinking - need DOK the same or not?
And instead of waronlinebuilder.org - Warrior Priest build
they can go fully to Grace waronlinebuilder.org - Warrior Priest build
With perfect excuse - DOK wasn't discussed.
I'm crying :D

Just reminder: in the Engi and Magus thread the discussion going mostly about Engineers.
Last edited by SilverWF on Thu Jan 07, 2016 9:27 pm, edited 1 time in total.
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

ThePollie
Banned
Posts: 411

Re: Changelog 07/01

Post#73 » Thu Jan 07, 2016 9:25 pm

SilverWF wrote: Exuse me, but you are giving WPs AOE detaunt (that requires 8 points in the path of Wrath and tactic slot) just for free only because they are welding 2h hammer and even thinking - need DOK the same or not?
With perfect excuse - DOK wasn't discussed.
I'm crying :D

Just reminder: in the Engi and Magus thread the discussion going mostly about Engineers.
Go read the balance discussion thread. Stop bitching. DoK wasn't modified because it wasn't tested yet to determine if it also needs modified.

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SilverWF
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Posts: 606

Re: Changelog 07/01

Post#74 » Thu Jan 07, 2016 9:30 pm

ThePollie wrote:
SilverWF wrote: Exuse me, but you are giving WPs AOE detaunt (that requires 8 points in the path of Wrath and tactic slot) just for free only because they are welding 2h hammer and even thinking - need DOK the same or not?
With perfect excuse - DOK wasn't discussed.
I'm crying :D

Just reminder: in the Engi and Magus thread the discussion going mostly about Engineers.
Go read the balance discussion thread. Stop bitching. DoK wasn't modified because it wasn't tested yet to determine if it also needs modified.
Oh come on! No bitching!
Just a time to level up my WP - nothing else! I can't even expected such imba at live, thanks to local devs! :D
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

Londo
Posts: 217

Re: Changelog 07/01

Post#75 » Thu Jan 07, 2016 9:32 pm

Azarael wrote: [Experimental]

- The Warrior Priest detaunt Repent will now work as if Intimidating Repent were slotted if the user is wielding a two-handed weapon.
Image

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Renork
Posts: 1208

Re: Changelog 07/01

Post#76 » Thu Jan 07, 2016 9:39 pm

I don't see anything wrong with the experimental change. Unlike the magus/eng discussion thread, melee healers have always been shitty in every tier. Good for wp's :>

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peterthepan3
Posts: 6509

Re: Changelog 07/01

Post#77 » Thu Jan 07, 2016 9:39 pm

SilverWF wrote:
ThePollie wrote:
SilverWF wrote: Exuse me, but you are giving WPs AOE detaunt (that requires 8 points in the path of Wrath and tactic slot) just for free only because they are welding 2h hammer and even thinking - need DOK the same or not?
With perfect excuse - DOK wasn't discussed.
I'm crying :D

Just reminder: in the Engi and Magus thread the discussion going mostly about Engineers.
Go read the balance discussion thread. Stop bitching. DoK wasn't modified because it wasn't tested yet to determine if it also needs modified.
Oh come on! No bitching!
Just a time to level up my WP - nothing else! I can't even expected such imba at live, thanks to local devs! :D


...? Did you even bother to read any of the patchnotes prior to the implementation of this patch, put forward by WP players - including Aza himself -that justified this change? Or is this yet another example of your blatant ignorance.
To suggest DPS WPs would become 'imba' with this change - a mandatory change, given how weak the class is in a melee environment - further suggests to me that you never played live, and just like to talk ****.
Image

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rmpl
Posts: 766

Re: Changelog 07/01

Post#78 » Thu Jan 07, 2016 9:40 pm

SilverWF wrote:
Azarael wrote:- The Warrior Priest detaunt Repent will now work as if Intimidating Repent were slotted if the user is wielding a two-handed weapon.

This change is being made experimentally. If it is of use and Disciples of Khaine require it to be mirrored to them, we will do so. Currently only WP has been discussed on the forum, and we believe 2h WP to be weaker than dual wielding DoK.
Exuse me, but you are giving WPs AOE detaunt (that requires 8 points in the path of Wrath and tactic slot) just for free only because they are welding 2h hammer and even thinking - need DOK the same or not?
And instead of waronlinebuilder.org - Warrior Priest build
they can go fully to Grace waronlinebuilder.org - Warrior Priest build
With perfect excuse - DOK wasn't discussed.
I'm crying :D

Just reminder: in the Engi and Magus thread the discussion going mostly about Engineers.
Wounds buff is all fun and games till you realize this exists:
Image

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Luth
Posts: 2840

Re: Changelog 07/01

Post#79 » Thu Jan 07, 2016 9:42 pm

peterthepan3 wrote: ...? Did you even bother to read any of the patchnotes prior to the implementation of this patch [...]
He doesn't bother to read anything before posting a reply to anyone.

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SilverWF
Suspended
Posts: 606

Re: Changelog 07/01

Post#80 » Thu Jan 07, 2016 9:44 pm

peterthepan3 wrote:...? Did you even bother to read any of the patchnotes prior to the implementation of this patch, put forward by WP players - including Aza himself -that justified this change? Or is this yet another example of your blatant ignorance.
To suggest DPS WPs would become 'imba' with this change - a mandatory change, given how weak the class is in a melee environment - further suggests to me that you never played live, and just like to talk ****.
Hah, you were able to follow links in my sign and view this
http://www.youtube.com/watch?v=y_UFIZ-k2Q0
but prefered to post that text, sadly :(

I hope, you are familiar with WP skill icons, if not - use warbuilder :D
Luth wrote:
peterthepan3 wrote: ...? Did you even bother to read any of the patchnotes prior to the implementation of this patch [...]
He doesn't bother to read anything before posting a reply to anyone.
One more
:D :D
Last edited by SilverWF on Thu Jan 07, 2016 9:45 pm, edited 1 time in total.
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

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