Recent Topics

Ads

witch elf build aka Rip your spine before action

Chat about everything else - ask questions, share stories, or just hang out.
nydig
Posts: 118

Re: witch elf build aka Rip your spine before action

Post#61 » Wed Jan 06, 2016 5:41 pm

First time I've been called mediocre in a long long time when it comes to WE but on live wb had a icd on procs so you would get 1 proc people gcd. On ror it fires every hit so on a opener 2 auto attacks and a ability would use 3 procs. For the time being it is fine now considering what you give up to get it. However, when t4 rolls out in its current state its prob too strong.

Now my wb hits for in the 300-400 range on live I saw it hit upwards of 600. That is a ton of burst and the we already bursts harder then both the choppa and mara. As far as people saying wb doesnt scale thats half right. It doesnt scale with str but it does with % increases so flanking taste of blood tovl 5 piece infernal gift and the magus dot all increases wb dmg.

Take This info as you choose but what do I know I was to big a newb to run a elite ui.

Ads
User avatar
magter3001
Posts: 1284

Re: witch elf build aka Rip your spine before action

Post#62 » Wed Jan 06, 2016 5:45 pm

mursie wrote:
Having only seen your witchelf recently while solo queing (i've never seen you on it prior to the last few days), I can only assume your insults are based on these instances. In that case, I will agree with you on my mediocre play, I definitely admit I am not capable of soloing your six man. When six people coordinate to champ challenge and kill a solo que'd target, it is quite effective.
Clearly a L2P issue :lol:
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

Penril
Posts: 4441

Re: witch elf build aka Rip your spine before action

Post#63 » Wed Jan 06, 2016 5:46 pm

nydig wrote:On ror it fires every hit so on a opener 2 auto attacks and a ability would use 3 procs.
4, if you use HRT or Puncture. :)

@Mursie: Im glad you got stomped by a premade, you were doing the same to my squishy Sorc the other night. :lol:

Battosai
Posts: 23

Re: witch elf build aka Rip your spine before action

Post#64 » Wed Jan 06, 2016 6:13 pm

how witchbrew behaved on live : IcD just the same as GcD but able to scale with % dmg modifiers

how witchbrew behaves on RoR: no icd ( like all proccs makeing them really strong) but not scaleing with % modifiers either.
Battosai WL, Vivj WH, Batto Marauder, Mej WE

Bretin
Posts: 929

Re: witch elf build aka Rip your spine before action

Post#65 » Wed Jan 06, 2016 6:34 pm

nydig wrote:Now my wb hits for in the 300-400 range
on a target with no resistance and no guard, yes.
on live I saw it hit upwards of 600.
409 tooltipp with 15 points on lvl 32.
434 tooltipp with 13 points on lvl 40.
445 tooltipp with 13 points on lvl 40/80.
453 tooltipp with 15 points on lvl 40
464 tooltipp with 15 points on lvl 40/80.

let's take the 445 which is what you will have with 40/80 and calculate what you said.

15% flanking: 66,75
15% ToB: 66,75
5% from Glyph set: 22,25 ( a thing which we will probably see in 2 years here)

ends up with your 600,75.

divided by guard / detaunt it's 300,375 pre mitigation

i assume your target had 0 resistance, no guard and no group buffs.

almost everyone had mitigation cap of 40% on live so 300-40%=180.

even if that would trigger 4 times in one gcd with the rng on the AA, it would result in 720 dmg against ppl with 8-9k health and group heals healing for over 1k, not even considering all the hots and heal procs. and all that is on a 1 minute cooldown.

how can that be too strong, when you have classes like the marauder which hits with every ability for more than 720 through guard in lategame considering we won't see TB while ignoring literally EVERY defense the enemy has, and all that on a medium armor class.
That is a ton of burst and the we already bursts harder then both the choppa and mara.
yep, we do have more burst for a good reason which is called being squishy and having the shittiest disengage mechanics in the game cause we have to sacrifice a slot. we have no melee snare, we have no srs disengage unless we slot Swift Pursuit and we have **** sustain if you compare it to choppa / mrd. we have no possibility to be invulnerable, which every guarded medium armor dps will be within a proper group and our life is based of high risk high reward. thanks to that i don't think WB or the WE will be gamebreaking at any point of the game unless they nerf slayer / choppa / mrd / wl to death.

edit: and now let's all be friends, help the guy to find the spec he likes and stop the unnecessary WB discussion.

User avatar
mursie
Posts: 674

Re: witch elf build aka Rip your spine before action

Post#66 » Wed Jan 06, 2016 6:48 pm

Bretin wrote:
TenTonHammer wrote:idiotic discussion with ppl who never played a WE themself and just trying to provocate another unnecessary nerf by whining for no reason.
Those discussing witchbrew played/play witch elves. I can't even keep up with all of the insults (erroneous ones at that) that are being thrown around. It is quite ridiculous.

I mained a witch hunter on live to rr100. I also mained a witch elf on live to rr100 (although to be fair i inherited the witch elf when it was rr80+ as I did not want to take a fresh toon to rr100 again after doing the wh). Nydig also mained a we to rr90+.

We both ran wb/blb.

With that said, im not trying to provocate an unnecessary nerf. I'm just stating the facts of wb here vs. live and why it would be a better spec at 18 points than previously discussed under the live server assumptions.

User avatar
mursie
Posts: 674

Re: witch elf build aka Rip your spine before action

Post#67 » Wed Jan 06, 2016 6:52 pm

Bretin wrote: yep, we do have more burst for a good reason which is called being squishy and having the shittiest disengage mechanics in the game cause we have to sacrifice a slot. we have no melee snare, we have no srs disengage unless we slot Swift Pursuit and we have **** sustain if you compare it to choppa / mrd. we have no possibility to be invulnerable, which every guarded medium armor dps will be within a proper group and our life is based of high risk high reward. thanks to that i don't think WB or the WE will be gamebreaking at any point of the game unless they nerf slayer / choppa / mrd / wl to death.
Do you realize that you are explaining to nydig how a witch elf plays when all he did was predominantly play witch elf (both on live and here)?

Bretin
Posts: 929

Re: witch elf build aka Rip your spine before action

Post#68 » Wed Jan 06, 2016 6:55 pm

mursie wrote:Do you realize that you are explaining to nydig how a witch elf plays when all he did was predominantly play witch elf (both on live and here)?
a lot of people played predominantly 1 class on live and came back here but does that also mean Tesq is automatically a good chosen and has knowledge about balance and the game in general for example?

Ads
User avatar
Bozzax
Posts: 2624

Re: witch elf build aka Rip your spine before action

Post#69 » Wed Jan 06, 2016 6:59 pm

Bretin wrote: WE is definitely not OP and WB works fine.
+1

Your team just make it look sPArKly!

EDIT: Good vid btw
Last edited by Bozzax on Wed Jan 06, 2016 7:00 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

User avatar
Druin
Former Staff
Posts: 1120

Re: witch elf build aka Rip your spine before action

Post#70 » Wed Jan 06, 2016 7:00 pm

And this poor guy just wanted to know how to spec his WE.
Pretty much always afk or tabbed out.

Who is online

Users browsing this forum: IrkulixAenDeith and 19 guests