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[Suggestion] Change to Shatter Limbs

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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#131 » Sat Jan 02, 2016 2:32 pm

Tesq 2.0 has arrived

#PrayForDestro
inactive on forums to avoid final ban

class imbalance = l2p issue

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Tesq
Posts: 5713

Re: [Suggestion] Change to Shatter Limbs

Post#132 » Sat Jan 02, 2016 2:34 pm

choppa fasta and rending blade were both nerf due the chosen+sorc+choppa synergy back in the days.

Instead shatter limbs due the fact that was not discoverd yet in his opnes, was left untouched.

Even if choppa fasta could be used on 20 sec /20 sec this would only mean you need to slot 1 choppa in every party to counter 1 shatter limbs which is the worst solution someone could ever ask for , cuz would make again best set up for bomb sorc+choppa leaving outsides all other dps.

Shatter limbs have too many advantage over choppa fasta, it need a tone down.

There are different way to do that

--CD increase
--max ppl hit reduction
--make rampage not speccable with id so that you either go shatter limbs + id or rampage and not all 3.
--leave it as it's atm but create his own immunity (duration x10)--> 20 seconds of real immunity.

or you can pump choppa fasta in some way to work better inside the wb instead work only for partys.
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Morf
Posts: 1247

Re: [Suggestion] Change to Shatter Limbs

Post#133 » Sat Jan 02, 2016 2:38 pm

Nanji wrote:Tesq 2.0 has arrived

#PrayForDestro
The difference is i could school you ingame if u ever actually had the balls to step out of your circle jerk, secondly its been days since i last checked into the forums, you have prolly written more bs the last few days then i wrote just now and 3rd i cant be ass to argue with you and the rest of the nerds that spring out from nowhere when 1 of your band is bickering, good day.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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TenTonHammer
Posts: 3806

Re: [Suggestion] Change to Shatter Limbs

Post#134 » Sat Jan 02, 2016 2:40 pm

If monstro lost its armor ignore and was reduced to just a stance that you used for pve in then nothing of value would be lost, i have guard detaunt and heals if i get focused

¯\_(ツ)_/¯
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Bretin
Posts: 929

Re: [Suggestion] Change to Shatter Limbs

Post#135 » Sat Jan 02, 2016 2:43 pm

Morf wrote:The difference is i could school you ingame if u ever actually had the balls to step out of your circle jerk,
still waiting for you to duel my dps AM. when will grow up and realize that your 1vs1 me bro bs is worth jack ****? you died to his SM in a straight up 1vs1 situation like a idiot during normal PvP and still the only post you come up with is asking for duels on your shitty shaman to proof that you can kite one guy when you know he is coming for you. your gameplay during sc's is as bad as your positioning and that's why you keep dying which is also the reason for you being butthurt like queen sissy after getting gang raped by a group of mexicans.

grow up m8 and get gud.

#prayformorf
Last edited by Bretin on Sat Jan 02, 2016 2:59 pm, edited 1 time in total.

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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#136 » Sat Jan 02, 2016 2:49 pm

Morf wrote:

can be shattered,
And SL cleanse, which one is easier? Chop faster does not only counter SL but a whole load of debuffs order relies on.
Morf wrote: affects only your group,
Grp game, balance around grps, remember?


Morf wrote: in one of the worse mastery path of any class, means u lose the hardest hitting dot/heal debuff or heal debuff/self heal.
Pull and cd reduce are both decent, on destru side mara/we/sh have a hd anyways so the choppa doesnt have to.
Morf wrote: Shatter limbs - 20 sec cooldown, can hit as many targets as you have infront of you not just the group
l2p means also learn to position
Slayer on ID results in a meleesetup without wl, or a risky one. ;)

Morf wrote: in the most important mastery tree for slayers,
setup dependent, so no
Morf wrote: even when cleansed it increases your cleanse cooldown to 10 secs, not to mention with a ww sm even tho 90% of sm's are 2h ED spec you can get sl to 15 sec cooldown.
l2p means also learn to position, stated that already

So besides you having to l2p, what do you want to tell us?
inactive on forums to avoid final ban

class imbalance = l2p issue

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Toldavf
Posts: 1586

Re: [Suggestion] Change to Shatter Limbs

Post#137 » Sat Jan 02, 2016 2:53 pm

lets put the forum pvp and epeens away and return to the matter at hand. this helps nobody.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#138 » Sat Jan 02, 2016 2:59 pm

Toldavf wrote:lets put the forum pvp and epeens away and return to the matter at hand. this helps nobody.
Class balance is mainly a l2p issue, guess that leads to forum pvp pretty often.
People have huge egos. :)
inactive on forums to avoid final ban

class imbalance = l2p issue

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Morf
Posts: 1247

Re: [Suggestion] Change to Shatter Limbs

Post#139 » Sat Jan 02, 2016 3:05 pm

Bretin wrote:
Morf wrote:The difference is i could school you ingame if u ever actually had the balls to step out of your circle jerk,
still waiting for you to duel my dps AM. when will grow up and realize that your 1vs1 me bro bs is worth jack ****? you died to his SM in a straight up 1vs1 situation like a idiot during normal PvP and still the only post you come up with is asking for duels on your shitty shaman to proof that you can kite one guy when you know he is coming for you. your gameplay during sc's is as bad as your positioning and that's why you keep dying which is also the reason for you being butthurt like queen sissy after getting gang raped by a group of mexicans.

grow up m8 and get gud.

#prayformorf

Really ? and you tell me to grow up ? if u gona say something make sure its the truth not lies. you lot are really showing your immaturity but im not surprised tbh. Also i accepted your duel, my words were something along the line of i aint scared to fight even when the odds against me, now i have better things to do then bicker with a bunch of circle jerk nerds.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Tesq
Posts: 5713

Re: [Suggestion] Change to Shatter Limbs

Post#140 » Sat Jan 02, 2016 3:06 pm

Nanji wrote:
Morf wrote:

can be shattered,
And SL cleanse, which one is easier? Chop faster does not only counter SL but a whole load of debuffs order relies on.
Morf wrote: affects only your group,
Grp game, balance around grps, remember?

ye group game and every one of our party need to have 1 choppa to counter 1 of your slayer in the whole wb cuz it could debuff every 1 of our partys


Morf wrote: in one of the worse mastery path of any class, means u lose the hardest hitting dot/heal debuff or heal debuff/self heal.
Pull and cd reduce are both decent, on destru side mara/we/sh have a hd anyways so the choppa doesnt have to.

They dont have also the same damages increase meccanic of slayer nor have an ID equivalent and they not hit 9 ppl all togheter as slayer does both with ID *SL and also undefitable due rampage

Morf wrote: Shatter limbs - 20 sec cooldown, can hit as many targets as you have infront of you not just the group
l2p means also learn to position
Slayer on ID results in a meleesetup without wl, or a risky one. ;)

sure go aoe being all spread , re try please...


Morf wrote: in the most important mastery tree for slayers,
"setup dependent" (edited)

are you joking right? do you even need to think how spec a slayer with 29 Mastery points?
Morf wrote: even when cleansed it increases your cleanse cooldown to 10 secs, not to mention with a ww sm even tho 90% of sm's are 2h ED spec you can get sl to 15 sec cooldown.
l2p means also learn to position, stated that already

as above go aoe all spread , that's callled bad play not aoe, you spread when you are pushed not while both wbs trades exchange which make the chance to be shatter limbs very high.

So besides you having to l2p, what do you want to tell us?
Besides that for you these are only l2p issues and our AOE broken combo were all nerfed to he ground which leave us with broken ST classes that you also whine so much to nerf while we whine so much to nerf your broken melee train AOE META.
Last edited by Tesq on Sat Jan 02, 2016 3:14 pm, edited 4 times in total.
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