Questions regarding Leading Shots and Dity Tricks

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Jaycub
Posts: 3130

Re: Questions regarding Leading Shots and Dity Tricks

Post#71 » Wed Dec 23, 2015 7:13 pm

Destro dps relies on crit just as much, tb will just make for a super stale meta where slayer and choppply are king just like on live with the exception of Mara because of piercing bite etc... I am pretty confident that knight will end up being rebalanced to have to choose between its crit tactics to only run 10% add that in with a buff to crimson death and I think things crit wise even up on both sides.
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dave2278
Posts: 143

Re: Questions regarding Leading Shots and Dity Tricks

Post#72 » Wed Dec 23, 2015 7:33 pm

alright just trying to suggestion with TB.
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Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#73 » Wed Dec 23, 2015 7:38 pm

Thorondir wrote:
Anyone complaining about leading shots, please show me the SW build. You have 3 absolutely mandatory tactics if your SW is going to do any damage:

Masterful aim;
Instinctive aim; and
Powerful draw.

The only tactic choices for the fourth is Enchanted Arrows or No Quarter. Any variation of this tactic set is going to be melee or skirmish, both of which are subpar burst dps in T4.
Well, same analysis can be made for a WE that specs Septic Blade (to counter LS + EA + DT stacking). WE has to choose between:

- Brute Force
- Flanking
- Frenzied Mayhem
- Taste of Blood
- Increased Pain (mandatory)
- Masterful Treachery
- Swift Movements

Using Septic Blade means the WE loses damage/burst potential.

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Coryphaus
Posts: 2230

Re: Questions regarding Leading Shots and Dity Tricks

Post#74 » Wed Dec 23, 2015 7:50 pm

bloodi wrote:
Well considering your 3 point is pretty meh because of wot rules? and power through, i dont think being able to negate the burst of any dps, specially the ones that need crit is a good balance, much less in the hands of slayer and choppa.
Slayer never run power through unless there 2h spec which is overshadowed by DW spec

Furthermore with out full tb and other high tier stuff its really dangerous to run wot rules, especially wot rules and dont wanna live for eva

even with guard and a pocket healer
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Xaun
Posts: 230

Re: Questions regarding Leading Shots and Dity Tricks

Post#75 » Wed Dec 23, 2015 8:08 pm

Bretin wrote:
Xaun wrote:Quoting it like this implies you consider it in the same vein as the other abilities in discussion when it is really a bug that you should be reporting it, especially if you know how to trigger it as you claim above. Not doing so would imply at the very least you don't care if it is fixed, so either happy to have a bugged ability or actively use it
do you even know what i'm talking about? no bug abuse m8 :> just the know-how to see what's good or not ;)
So there is an ability on a destro class that hits its target 18-25 in one timestamp, you believe this to be a legal but "clever" use of abilities as opposed to exploiting unintended synergy between sbilities?

bloodi
Suspended
Posts: 1725

Re: Questions regarding Leading Shots and Dity Tricks

Post#76 » Wed Dec 23, 2015 8:30 pm

Xaun wrote:So there is an ability on a destro class that hits its target 18-25 in one timestamp, you believe this to be a legal but "clever" use of abilities as opposed to exploiting unintended synergy between sbilities?
https://www.youtube.com/watch?v=4F4qzPbcFiA

Bretin
Posts: 929

Re: Questions regarding Leading Shots and Dity Tricks

Post#77 » Wed Dec 23, 2015 8:39 pm

Xaun wrote:
Bretin wrote:
Xaun wrote:Quoting it like this implies you consider it in the same vein as the other abilities in discussion when it is really a bug that you should be reporting it, especially if you know how to trigger it as you claim above. Not doing so would imply at the very least you don't care if it is fixed, so either happy to have a bugged ability or actively use it
do you even know what i'm talking about? no bug abuse m8 :> just the know-how to see what's good or not ;)
So there is an ability on a destro class that hits its target 18-25 in one timestamp, you believe this to be a legal but "clever" use of abilities as opposed to exploiting unintended synergy between sbilities?
your inability to read is as impressive as your gameplay m8. when did i say it is one ability? i said you can have those numbers of hits in the same time stamp ofc not cause by 1 ability lol

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Xaun
Posts: 230

Re: Questions regarding Leading Shots and Dity Tricks

Post#78 » Wed Dec 23, 2015 11:32 pm

Bretin wrote:
Xaun wrote: So there is an ability on a destro class that hits its target 18-25 in one timestamp, you believe this to be a legal but "clever" use of abilities as opposed to exploiting unintended synergy between sbilities?
your inability to read is as impressive as your gameplay m8. when did i say it is one ability? i said you can have those numbers of hits in the same time stamp ofc not cause by 1 ability lol
ah... so you're GCD hacking, that's ok then

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tomato
Posts: 403

Re: Questions regarding Leading Shots and Dity Tricks

Post#79 » Wed Dec 23, 2015 11:48 pm

Jeez penril, keep your guild buddy on a leash.

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Coryphaus
Posts: 2230

Re: Questions regarding Leading Shots and Dity Tricks

Post#80 » Wed Dec 23, 2015 11:52 pm

Xaun wrote:

ah... so you're GCD hacking, that's ok then
dont think its gcd hacking, bertin and co. are a lot of things but i dont think that he or anyone in his guild would stoop to that

it could be some combination of abilities that significantly boost auto attack speed that allow multiple aa attacks to get in within one time stamp

atleast...that my theory
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