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Question about the game direction

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wonshot
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Question about the game direction

Post#1 » Mon Jan 12, 2026 12:25 am

Hello,

This is more of a question for the RoR-team, but I'd be happy to hear if any other players have any input aswel.
Where exactly is the game headed. If I losely quote one of the previous QnA sessions with the devs, they then mentioned how the two RoR additions of the Dwarf and Greenskin capitals would maybe eventually become besiegeable just like we have IC & Altdorf. Is this still a real goal?

Same kinda question for previous comments about Sovereign being the absolute highest set of gear, are we still sticking with that plan? Not that I think the RR 90 sets did anything good for Live servers on AoR. But if we historically look at RoR then back in the T1, T2, T3 gameplay loop of RoR up untill Forts were added, then we did kinda have the same Campaign stalemate situations as we do currently. Zones would lock, but mostly players roamed for progression and kills and the realmpride and campaign drive was lower, just like it is atm.

Then when Fortresses with Invader was introduced to RoR, a big spike in interest for pushing campaign getting Fort fights + loot.
And same situation as 2020 brough Citysieges and Sovereign ward sets.

So now that we are in a valley again, hopefully inbetween peaks. Are there any word from the Devs about future direction of the game. Will we see the RoR-cities being siegeable, will there be new gear to chase as BiS, will something be done in a different way to the Campaign gameloop. Basicly I am asking where are we headed in the future, are there any plans to tie LOTD world boss colosus into realm-pushes, and can this be done without a BiS gear incentive?

RoR in its foundation is amazing, the largescale is unmatched on the MMO market, and the longevity of RoR is admireable! But is there a vision of where to go from here, just like there was back in Conq era into Invader era which revived and gave purpose to RvR and the Campaign.
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