
Search found 19 matches
- Sat Apr 19, 2025 9:24 am
- Forum: General Discussion
- Topic: [armor penetration]
- Replies: 17
- Views: 4153
- Sat Mar 15, 2025 2:00 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Barriers
- Replies: 20
- Views: 5226
Re: Scenario Barriers
I'm still in awe that, after systematically removing the come-back mechanisms built in by Mythic, we doubled down and slapped a debuff on the losing team.
Dilly dilly, come and be killed.
Dilly dilly, come and be killed.
- Thu Jul 11, 2024 5:09 pm
- Forum: Changelogs
- Topic: Patch Notes 11/07/2024
- Replies: 56
- Views: 38153
Re: Patch Notes 11/07/2024
I like the 10 second change but the other changes of removing guards and the existing barriers are just catering to people who want to farm people till they quit. The old way on the live server of no barriers and active guards meant that if you were out matched there was a chance to do something ...
- Tue Jun 18, 2024 6:10 pm
- Forum: General Discussion
- Topic: Avoidance while knocked down?
- Replies: 8
- Views: 5608
Re: Avoidance while knocked down?
Thanks very much!Ashoris wrote: Tue Jun 18, 2024 1:02 pm there was a bug report on this in the early days of the server and also a video from live that showed it was possible on live too![]()
I can't believe I've never noticed this before now.
- Mon Jun 17, 2024 6:56 pm
- Forum: General Discussion
- Topic: Avoidance while knocked down?
- Replies: 8
- Views: 5608
Avoidance while knocked down?

I thought your parry, dodge, and so forth drop to zero when knocked down.
Is this not the case?
Here, I knock down a knight (with no immunity, the knock-down animation played), but my punt is parried?
- Fri Feb 02, 2024 3:32 pm
- Forum: Suggestions & Feedback
- Topic: Force Open WBs to be 2/2/2s
- Replies: 28
- Views: 7296
Re: Force Open WBs to be 2/2/2s
I think any suggestion meant to facilitate group play deserves consideration.
The prevailing strategy of chastising solo players is rather dubious.
The prevailing strategy of chastising solo players is rather dubious.
- Fri Feb 02, 2024 2:59 pm
- Forum: Suggestions & Feedback
- Topic: Zealots/RPs marks/runes
- Replies: 10
- Views: 2718
Re: Zealots/RPs marks/runes
Excellent suggestion!
- Thu Dec 21, 2023 2:24 pm
- Forum: General Discussion
- Topic: this is getting out of hand and extremely frustrating
- Replies: 40
- Views: 104987
Re: this is getting out of hand and extremely frustrating
I have no opinion on SW, but even if my .getstats dodge rate is around 20 per cent, my measured dodge rate is a full order of magnitude lower.Glorian wrote: Thu Dec 21, 2023 2:00 pm It is defendable now. Get some Dodge or Block and ye are good.
I don't know if that's strike-through on gear or tactics or what.
- Fri Dec 15, 2023 6:11 am
- Forum: General Discussion
- Topic: Scenario objectiv/rules of the map
- Replies: 6
- Views: 28266
Re: Scenario objectiv/rules of the map
Hover over the score tracker to see the load-screen summary during the instance.
- Tue Dec 12, 2023 3:21 pm
- Forum: General Discussion
- Topic: Stop matching players who sign up for discordant against premades
- Replies: 42
- Views: 24822
Re: Stop matching players who sign up for discordant against premades
Is there a way to view the current discordant map pool, along the lines of the old '.pug' command?