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by Scottx125
Sat Nov 01, 2025 8:15 pm
Forum: General Discussion
Topic: Graphics engine update?
Replies: 15
Views: 20357

Re: Graphics engine update?

I mean, it'd probably be possible to rebuild this on the unreal engine, legal issues aside. But the real issue is you'd need the development team behind it. And with such a small team I doubt that'd happen.
by Scottx125
Fri Aug 15, 2025 9:14 am
Forum: Suggestions & Feedback
Topic: [Suggestion] Allow people purchases of all Armor/Weapon sets with multiple currencies
Replies: 23
Views: 8053

Re: [Suggestion] Allow people purchases of all Armor/Weapon sets with multiple currencies

The whole point of having dungeons with unique gearsets is to incentivise players to want to do them.. And whilst I personally applaud the Devs for adding to the PvE side of this game it was never its strong suit and the dungeons are pretty meh. However for those that do enjoy them, there has to be ...
by Scottx125
Fri Jul 18, 2025 7:03 pm
Forum: Empire
Topic: 2h WP up to date build
Replies: 7
Views: 8450

Re: 2h WP up to date build



I'm more of a fan of the armour pen tactic. I've found it does more damage and has better utility when using anything other than bludgeon spam.


you mean armed pen with guilty soul or 25 auto attack with armor pen?


When you strike a target with bludgeon your armour penetration is increased ...
by Scottx125
Fri Jul 18, 2025 6:53 pm
Forum: Empire
Topic: 2h WP up to date build
Replies: 7
Views: 8450

Re: 2h WP up to date build

I'm more of a fan of the armour pen tactic. I've found it does more damage and has better utility when using anything other than bludgeon spam.
by Scottx125
Tue May 13, 2025 9:15 am
Forum: Suggestions & Feedback
Topic: About Name Reservation system
Replies: 8
Views: 4403

Re: About Name Reservation system

havartii wrote: Tue May 13, 2025 3:15 am it is not that hard to log in every few months if you value your name that much
Pretty much what I do, 5 min login every month or two to check on mail and it preserves my names. It's easy.
by Scottx125
Mon May 12, 2025 8:33 am
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)
Replies: 883
Views: 855972

Re: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)



I crash with that issue on Vulcan, I don't think there's a work around unfortunately..


The 3d9 dll included in Sildur's pack isn't the most optimal.

Use this one here: https://gitlab.com/Ph42oN/dxvk-gplasync/-/blob/main/releases/dxvk-gplasync-v2.6-1.tar.gz?ref_type=heads .


Thanks I'll ...
by Scottx125
Wed Apr 02, 2025 4:44 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)
Replies: 883
Views: 855972

Re: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

I crash with that issue on Vulcan, I don't think there's a work around unfortunately..
by Scottx125
Thu Mar 27, 2025 12:20 pm
Forum: Changelogs
Topic: Patch Notes 19/03/2025
Replies: 140
Views: 81930

Re: Patch Notes 19/03/2025




Hello everyone, we have just found out that the keep claim bonus to rolls is not working.

We are working on it.


Sacrificial Renewal for Archmages does not appear to trigger on HoTs, which feels like an oversight as its tooltip otherwise would have referred to "direct heals".

It's a high ...
by Scottx125
Thu Mar 27, 2025 12:16 pm
Forum: Changelogs
Topic: Patch Notes 19/03/2025
Replies: 140
Views: 81930

Re: Patch Notes 19/03/2025

I've played Wrath and It's okay. However.. A gap closer feels needed. Or even some form of CC outside of a slow. All it takes is a KD and you're not catching any ranged or melee class without fleeing.

Divine Impact is okay, despite what people are saying I use it more as a burst due to it being ...
by Scottx125
Thu Mar 27, 2025 9:41 am
Forum: General Discussion
Topic: wp aa tactic
Replies: 1
Views: 714

Re: wp aa tactic

I think I prefer the 25% AA compared with the 25% more AA DMG. I always viewed the tactic as a way to improve baseline damage. This seems to want to improve the baseline by giving bludgeon a 25% dmg increase but then boosts AA Dmg by 25%. Which doesn't make as much sense IMO compared to giving 25 ...