Ok i understand now.
I misread Your post.
My point was based on assumption playing around warband number. There would be no point to use abbilities that atm are effective multi target healings spells if its effectivnes would be reduce "only" to party.
(Normal cast)Eov/FoG would be not that ...
Search found 40 matches
- Sun Nov 23, 2025 2:02 pm
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 7606
- Sun Nov 23, 2025 1:34 pm
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 7606
Re: [blob]
I think it's time to put an end to mindless aoe blob. What's been happening lately is a slap in the face to the game.
To my horror, 12-man teams are now aspiring to small scale!
We should start working on mechanics that make playing in a blob as unbeneficial as possible (the LoD solution of ...
- Thu Nov 20, 2025 3:33 pm
- Forum: Suggestions & Feedback
- Topic: RvR Events ideas thread
- Replies: 25
- Views: 5518
Re: RvR Events ideas thread
Wow this is so qool i cannot imagine it happen.
Thank for Your work and creativity.
One suggestion that comes to my mind is
- placing events far from BOs and warfront that are created durnin specific aao on some maps. ( famouse wc from wc push and pull)
It can activise areas of rvr maps that are ...
Thank for Your work and creativity.
One suggestion that comes to my mind is
- placing events far from BOs and warfront that are created durnin specific aao on some maps. ( famouse wc from wc push and pull)
It can activise areas of rvr maps that are ...
- Thu Nov 20, 2025 12:09 am
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 19/11/2025 - Matchmaking
- Replies: 87
- Views: 12158
Re: [PTS] Patch Notes 19/11/2025 - Matchmaking
Although these are much-needed and very welcome changes, I do worry that they'll kill off /5 sc groups.
Despite what the '#nevergroup' crowd believes, most groups are not 80+ BiS discord premades, but rather randoms that form on /5 to get a 2-2-2 setup.
We know that a lot of the playerbase ...
- Wed Nov 19, 2025 3:48 pm
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 19/11/2025 - Matchmaking
- Replies: 87
- Views: 12158
Re: [PTS] Patch Notes 19/11/2025 - Matchmaking
Does the Archetype Balancing system mean that scenarios will only be allowed to pop with 2-2-2 setups on both sides or just that both sides are required to have equal number of archetypes? Is it possible to launch a scenario when both sides have for example equal 1-4-1 setups?
I think it is ...
- Tue Nov 18, 2025 8:36 pm
- Forum: General Discussion
- Topic: [Last sove/war bonus]
- Replies: 3
- Views: 1060
Re: [Last sove/war bonus]
Yes ltc for healers big +
There will be more body block from players who will not take profit from new version of ltc- this need to considered.
But i would keep speed buff in def sov because its better stats for rvr when ltc is realy needed.
There will be more body block from players who will not take profit from new version of ltc- this need to considered.
But i would keep speed buff in def sov because its better stats for rvr when ltc is realy needed.
- Tue Nov 18, 2025 8:13 pm
- Forum: General Discussion
- Topic: [morale]
- Replies: 3
- Views: 1024
Re: [morale]
Hmm it need to investigate what options this idea realy bring.
It dangerous to propose general rule to abbilities that are individual and unic and placed in different archetyps.
Morales are on there level because of its effectivnes and power- what profit would be from taking Raze in m3 slot ...
It dangerous to propose general rule to abbilities that are individual and unic and placed in different archetyps.
Morales are on there level because of its effectivnes and power- what profit would be from taking Raze in m3 slot ...
- Tue Nov 18, 2025 7:36 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] sc/event sc.
- Replies: 1
- Views: 1131
[Suggestion] sc/event sc.
Maybe it would be good idea to create separete rewards for finishing event scenarios in party of same players.
Reward for finishing all scenarios event tasks with:duo trio, sixman of same players in party.
Possible effect is creating players social structure/ (friend list/guild teams ect.)by ...
Reward for finishing all scenarios event tasks with:duo trio, sixman of same players in party.
Possible effect is creating players social structure/ (friend list/guild teams ect.)by ...
- Tue Nov 18, 2025 3:08 pm
- Forum: Suggestions & Feedback
- Topic: Renown, Veterans & Bis player incentives
- Replies: 21
- Views: 4543
Re: Renown, Veterans & Bis player incentives
New trophys for RR milestones.
Because renown points gain is binded with high aao and veterans bis players like to play against the ods maybe it would be good idea to add new achievements in tok and titles from performing action on high aao. For example sucesfull keep defens on 20/40/60/80/100 aao ...
Because renown points gain is binded with high aao and veterans bis players like to play against the ods maybe it would be good idea to add new achievements in tok and titles from performing action on high aao. For example sucesfull keep defens on 20/40/60/80/100 aao ...
- Sun Nov 16, 2025 9:33 pm
- Forum: General Discussion
- Topic: SC Quee - PRE vs PUG all time!
- Replies: 31
- Views: 4995
Re: SC Quee - PRE vs PUG all time!
Whenever I see these posts I remember that one time i was in a guild and during a casual night with no WB, we actually had two premades going and both managed to end up in the same Nordenwatch scenario. So we were 12 people on discord, in end-game gear, versus pugs.
We lost. Cause people were ...



