Search found 119 matches

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by Brakh
Fri Dec 19, 2025 8:08 am
Forum: General Discussion
Topic: Mara Pull Untouched???
Replies: 22
Views: 2415

Re: Mara Pull Untouched???

Both, mara pull and fetch should be stationary channels.
by Brakh
Thu Dec 18, 2025 11:49 am
Forum: Changelogs
Topic: Patch Notes 18/12/2025
Replies: 186
Views: 17445

Re: Patch Notes 18/12/2025

- Rampage - Now exhausts 50 Rage and is no longer off the global cooldown. Your attacks are now 100% less likely to be Blocked or Parried. If you are Furious, the duration is increased to 20 seconds.

Rampage in 3.. 2.. 1..
Let's melt boiiiiz!
by Brakh
Wed Dec 10, 2025 8:24 pm
Forum: Suggestions & Feedback
Topic: Texture improvement
Replies: 3
Views: 746

Texture improvement

I think there is no place in the whole game which is causing more frustration than this particular spot. Would it be possible to improve texture quality to just slightly reduce possibility of getting stuck here?
by Brakh
Wed Dec 10, 2025 2:07 pm
Forum: Suggestions & Feedback
Topic: X-Realm Lockout - Potential Solution
Replies: 19
Views: 2419

Re: X-Realm Lockout - Potential Solution

Noooo, I want to blob with the rest of the winning side, stomping inferior beings and get my well earned rewards!

Jokes aside, seems like a not too complex thing to implement and good idea for organized groups to balance the lakes, +1
by Brakh
Thu Nov 27, 2025 10:48 am
Forum: Suggestions & Feedback
Topic: [Suggestion] Blobfest
Replies: 31
Views: 7950

Re: [Suggestion] Blobfest

Sounds like exploitable system. Loosing side can deny siege and zone lock by simply switching the lake.
by Brakh
Sun Nov 23, 2025 9:58 am
Forum: General Discussion
Topic: [blob]
Replies: 45
Views: 7640

Re: [blob]

Blobbing should feel like a bad experience for players, something they internally want to avoid. The overall idea with with LotD debuff was not that bad but it was utilized only in combat situations. How about to implement % speed debuff simulating sluggish movement of such mass?
by Brakh
Fri Nov 14, 2025 6:50 am
Forum: Suggestions & Feedback
Topic: Upcoming Gunbad Updates + QoL Changes
Replies: 30
Views: 5171

Re: Upcoming Gunbad Updates + QoL Changes

Reading this wall of text I see huge dedication from PvE team. If you truly want your efforts to be relevant for the major aspect of the game which is PvP, why don't do try to collaborate with RvR team? If designed properly and implemented well, PvE may become fantastic addition for lake fights ...
by Brakh
Sun Nov 09, 2025 11:34 am
Forum: Suggestions & Feedback
Topic: Petition about Gunbad
Replies: 32
Views: 7068

Re: Petition about Gunbad

Petition signed
by Brakh
Sun Nov 09, 2025 10:16 am
Forum: Suggestions & Feedback
Topic: City siege aditional Rewards
Replies: 15
Views: 4242

Re: City siege aditional Rewards

Unfortunately, most cities are one-sided fights, and after a few attempts, the losing side often simply gives up and leaves the instance, not wanting to waste valuable time being the winning team's punching bag. But honestly, there's no point in them staying. With the current scoring system, which ...
by Brakh
Sat Nov 08, 2025 9:32 am
Forum: Suggestions & Feedback
Topic: What Happened to Gunbad?
Replies: 45
Views: 11215

Re: What Happened to Gunbad?

When some established activity with the same output becomes harder for no reason it's just creates feels bad moment. Yeah we are just people, this is a normal thing. As mentioned earlier if there is dedicated and active pve team for this game, please focus on bringing new activities, not replacing ...