Changelog 07/11/16
- BO lock timers have increased slightly. With a large population, the lock timer increases from 2 minutes to 3.
- BO lock timers have increased slightly. With a large population, the lock timer increases from 2 minutes to 3.
Actually you all experience massive changes in RvR and dysfunctions resulting of. Wellcome on RoR -ALPHA PHASE-.
- The lock timer when a contested objective is reclaimed now matches the lock timer for when it is captured by the assaulting realm, rather than being a fixed 5 minutes.
Number of enemies in range (above the minimum threshold of 18) to a limit
I will try and keep this one short and concise, We need to find a person or two more to help out by pouring through all the Balance topics that are made and make note of the good ones worth pursuing.
- Fixed a number of abilities which incorrectly dealt Physical damage instead of Spiritual, Corporeal or Elemental damage.
The SSL certificate has just expired, resulting in players being unable to connect.
Whirling Axe and Wrecking Ball no longer improve Dodge and Disrupt.
- Fixed an issue causing pets to slow down instead of speeding up when the master was mounted.
Back to zombie slaying!
"The air blowing through the Empire's provinces comes to a sudden halt; seeming as if time itself slowed down to an epitome... moments later, the long dead started to emerge from their slumber, crawling out of their…
Fixed an issue which would cause ground-targeted abilities cast out of range to fire for no effect, blowing the cooldown. The server will now be able to issue a cancel when a ground-targeted ability is cast out of range…