Patch Notes 1/7/17
(This does not necessarily mean everything is working, please use the bugtracker.)
(This does not necessarily mean everything is working, please use the bugtracker.)
- Added a portal to each of the RvR camps in Dwarf versus Greenskin and High Elf versus Dark Elf T1 pairings, to substitute previously used flightmasters.
Hunting season is coming to an end, but it will re-open after the summer passes.
- Added the Hunters Set and associated quest to the Nordland warcamp near your flightmaster.
It is that time of year again... now striking the third year since Return of Reckoning was brought to be, we're still going strong! We've already had our lovely T1 rework patch and event rolled out, but now there's an…
- All objectives now require to be fully secured to lock a battlefront (no timer displayed)
Currently on live there is an issue that may cause extreme cooldowns on your abilities.
Across the Old World and on the island home of the High Elves, bitter enemies clash in bloody skirmishes and mighty battles. For the soldiers of Order and Destruction, there is no respite and no mercy.
- Siege Engine require users being at 15 feet max instead of 50
- T1 : The locked battlefront is now the only one being reset when a battlefront is locked
- Damage mitigation on keep lord is scaled from -0% (if one opponent) to -75% (if 200+ opponents). This behaviour replaces the previous static -75% damage mitigation. (Note this is the base lord resistance, how it…
- The Shrieking Meadow (ch11 High Elfs) is now fully functional!